Linux gamer, retired aviator, profanity enthusiast

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Joined 3 years ago
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Cake day: June 20th, 2023

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  • Every slicer I’m aware of runs on Linux. I’ve got PrusaSlicer and slic3r installed right now. Cura is on Flathub. Hell, Simplify3D does or did offer a Linux version, though it was one of those janky .run installers where they translate the Windows install process as literally as possible to Linux.

    As for modeling software, depends on what kind of modeling. I tend to use FreeCAD, but it’s mostly suitable for engineering and not art.



  • OP asked for software that runs well on a 10 year old laptop with 16GB of DDR3 and Linux. Saying that I found that Godot runs well on my laptop of similar configuration and vintage absolutely is relevant, you disingenuous troll.

    I understand how Python modules work just fine, you install a module with Pip, and it’ll run on your computer and only your computer until your computer gets some update in the future because Python’s module versioning and dependency management are the worst in the business. Python also has a well-deserved reputation as a fast and performant language even running on old and limited systems…oh wait no it’s a sow in treacle. The more you implement in Python the slower it’s going to run. Can you name a commercial game that is implemented in Python, using modules like Pygame? I can’t.

    If you’ve got the talent to open up a general purpose programming language and create a video game, use something like C# or Java, something designed for creating performant cross-platform graphical applications. Or, if you’re going to start gluing applications like Tiled and such together, you might as well go with something like Godot because that’s basically what you’re janking together.


  • I did call Godot lighter than Unity or Unreal, which I believe to be factually accurate. I have run Godot on a 2014 era laptop, it runs well on a system of that vintage.

    It is a full featured 2D/3D game engine and development environment, which can be a lot to take in. A lot of what I learned about game development I learned from a Youtube channel called Clear Code, who made the same snake game in both Pygame and Godot.

    Python and Pygame does away with the cluttered IDE, and you can build a functioning game in one file, then you translate those concepts to a more full-on game engine which is going to be a bit more practicable for making larger games with things like tilesets and more complicated physics and collisions and whatnot. I’d hate to try making a Zelda-like game in something like Pygame. Fear the men who made A Link to the Past in 6502 assembly.


  • I’ll join the chorus recommending Godot. A lot lighter than Unity or Unreal, it’s open source, well documented and quite capable. It’s got a lot of features, in a lot of ways it isn’t “dead simple.”

    I might recommend starting off using Python’s Pygame library. Do something like create Flappy Bird in it, that will give you a pretty good idea of how a video game works under the hood, and it’ll run on a potato.

    For pixel art you might go with LibreSprite or Pixelorama. These will allow you to create tile sets for backgrounds as well as character sprites.

    If you’re looking to get into 3D art, you’ve basically got to go with Blender.







  • Captain Aggravated@sh.itjust.workstoLemmy Shitpost@lemmy.worldWord.
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    7 days ago

    Let me Wikipedia that for you…It was rolled into Wordpad circa Windows 95, and that write.exe is present in newer versions of Windows but it’s basically just a link to Wordpad.

    According to Wikipedia, MS Write uses .wri files, which can be opened by LibreOffice 5.1 and later but not by any Microsoft software from Windows XP Service Pack 2 or later.


  • It has been my experience that you can just forget about disk space usage when sysadmin-ing an old person.

    The olds that I’ve set up with computers basically don’t move in. They go to a couple websites. They don’t create files, they don’t install a lot of software, they aren’t playing all 500GB of Red Dead Redemption 2. Like, I’ve gotten ready to move files across, prepared full on network connections or brought large external SSDs to transfer files from one computer to another or to copy them off of Windows to copy them back on with Linux…half a gig of pictures, maybe.

    We’re talking about folks who might not install any software on the computer at all because they live in a browser.