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What are you playing this weekend? 2024-05-13
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Finished **[Azure Striker Gunvolt](https://www.nintendo.com/us/store/products/azure-striker-gunvolt-striker-pack-switch/)**, but since it ended in a cliff hanger, started (and finished) **[Azure Stricker Gunvolt 2](https://www.nintendo.com/us/store/products/azure-striker-gunvolt-striker-pack-switch/)** (both comes in same bundle). The second game is very similar to the first one, but with some more powers, another playable character, and QoL features. Power ups also work a bit differently. Though I preferred the original one for that. Other than that, it felt like an improvement over every aspect. After that, started **[Octopath Traveller](https://www.nintendo.com/us/store/products/octopath-traveler-switch/)**. The game is *so* beautiful. This is my first 2D-HD game, and while I have seen many trailers of different games that use this visual style, actually playing the game made me fell in love with it. Game is a pure JRPG, loving everything about it, except that each characters are completely separate, even when they are in party there is no interactions between them, it's like others don't exist. It's basically story of 8 different characters, that just happen to be traveling together, without ever talking to each other. I am still in early game though. Have just recruited my 5th character, but haven't cleared their initial story yet. Difficulty seems to be increasing with each new character recruited, but haven't had much trouble with it yet. Last, but not least, still playing **[Kingdom Come: Deliverance](https://www.nintendo.com/us/store/products/kingdom-come-deliverance-royal-edition-switch/)**, and will probably be playing this for many months. On paper, it didn't seem like a game I would enjoy too much, I am generally not a fan of too much realism in games, but I am really enjoying it. As you repeatedly do something, you get better in it, and the difference is very obvious, so it makes the "grind" worthwhile, though that doesn't mean the game isn't fun when you are learning stuff. Well, that's all about me, what about all of you? What have you been playing lately?
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What are you playing this weekend? 06/16
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Hello Everyone! It's time for this week's, "What are you playing" thread. I wasn't able to give as much time to gaming as I thought, who knew running a community can take so much time. Even when all members are so great, and I don't have to moderate anything. I am still playing The Legend of Zelda: Tears of the Kingdom, mainly focusing on side quests and exploration right now. With so much to explore, this is going to take a long time. Other than that, me and wife just got NSO Expansion pass, and started the Happy Home Paradise DLC, while resuming our Animal Crossing play-through. Just cleaning the long neglected island, and helping Harv build the shops. What about all of you? What are you playing?
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Launching August 29. --- Any Gundam fans here?
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Launching August 29 Trailer if from PlayStation channel, but game is also coming to Switch on same day.
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WiiU Splatoon Server down?
Is it possible, that the splatoon server is down these days?
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[Official] Switch 2 will be announced this fiscal year + June direct confirmed
> This is Furukawa, President of Nintendo. We will make an announcement about the successor to Nintendo Switch within this fiscal year. It will have been over nine years since we announced the existence of Nintendo Switch back in March 2015. We will be holding a Nintendo Direct this June regarding the Nintendo Switch software lineup for the latter half of 2024, but please be aware that there will be no mention of the Nintendo Switch successor during that presentation.
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WTF - That's a lot of repos... -.-
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What are you playing this weekend? 2024-05-05
Finished **[Ori and the Blind Forest](https://www.nintendo.com/us/store/products/ori-and-the-blind-forest-definitive-edition-switch/)**. It's a really good game, very polished, visuals and sound are great, but some part of design feels a bit dated, or well they require very twitchy reflexes. Other than that though, loved the game. Highly recommended for any metroidvania fans. Still playing **[Kingdom Come: Deliverance](https://www.nintendo.com/us/store/products/kingdom-come-deliverance-royal-edition-switch/)**, it has finally started to get good. Well, I was enjoying it since the start but I am role-playing a non-thief player, which kind of limited the starting money and equipment, limiting the side content you can do in early game. But after some time doing what feels like nothing, I have started to get better a bit, and things have started to become easy. Got a bit of that OP feeling I like in these RPGs, though I am sure I'll very soon face something that will easily destroy me again. Started **[Azure Striker Gunvolt](https://www.nintendo.com/us/store/products/azure-striker-gunvolt-striker-pack-switch/)**. It has been on my wishlist for too long. Playing the first one right now (comes in a pack which has first 2 games), and I am enjoying it. The game isn't much difficult but you can enable challenges trying to reduce your time taken and clearing staging without taking damage. What about all of you, what have you been playing?
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MobaPad is a Switch controller and game case maker (that I have never heard of), so they should have reliable info. They said that: * The Switch 2 will have physical cartridges and the slot will also be able to accept Switch 1 games. * There will be a new button on the back of each Joy-Con, behind the triggers. * There will be a new button on the right Joy-Con, by the Home button.
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cross-posted from: https://sopuli.xyz/post/12125574 > SummerCart64 open source N64 flash cart revealed — turns a regular console into a Nintendo 64DD
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What are you playing this weekend? 2024-04-28
Playing **[Kingdom Come Deliverance](https://www.nintendo.com/us/store/products/kingdom-come-deliverance-royal-edition-switch/)**. Tried fighting a few people / bandits, but they just kill me so easily, apparently I have to take it slow, and do other stuff to get strong (or I can just rush the main quest which is easier, but I don't to do that). Thief route is supposedly pretty strong in this one, gets you much needed cash and equipment in the early game, but I am role-playing a good person, who doesn't steal, so having some trouble with that one. I believe this will take at least 2-3 months for me finish, can end up taking twice that too. Also started **[Ori and the Blind Forest: Definitive Edition](https://www.nintendo.com/us/store/products/ori-and-the-blind-forest-definitive-edition-switch/)** And while I am loving the game, I can see the things that are a bit frustrating. I am just a little way in Forlon Ruins, and keep doing, when I have no energy, so can't even save and have to jump through few bits again and again. What about all of you? What have you been playing?
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Hearing good things about it. Though there are some performance issues (on Switch), specially in handheld mode. Hopefully they will be resolved soon.
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This is how I would approach a Switch 2 release if I were Nintendo.
I've been recently thinking about how a logical approach could be taken with the release of a Switch 2 and how Nintendo could give it a good first few years. I'm no professional in marketing or business (far from it), but I do still have some opinions. I feel that what the Switch 2 as a console could or should be like has perhaps been a bit over-discussed at this point, so I'd like to talk more about how it could be made successful from a business perspective. Let me know your thoughts. Many people have been wondering lately how Nintendo can make a Switch 2 that will actually sell well, and not be another flop like the Wii U was immediately proceeding the Wii which sold like crazy. I would probably drive Nintendo straight into the ground if I was in charge with my zero experience, but here's my opinion. If I was Nintendo I would be slowing down the release of games massively for at least a year before the Switch 2's release. They already seem to be doing this with the Switch 1, so this is a pretty obvious one. I would start by first slowing down the release of big new first-parties, and would as time goes on, slow down the release of the smaller first-parties, like Princess Peach Showtime. Whatever big first-party games weren't finished development on the Switch, I would start to transition the development of, over to the Switch 2, because a big game like a main-line Mario or big spin-off Zelda game that isn't a remake would convince many people to buy the new console if the game is exclusive to it. I would, starting today, start printing new physical games in the Nintendo Selects line (Nintendo Selects is similar to Playstation Hits). I would also release this line on the Nintendo eShop as was done on the Wii U and 3DS (RIP). These games would be massively discounted from the original releases, for example, Breath of the Wild and Tears of the Kingdom which both released for $89 AUD (Australian Dollar) would be discounted. BotW would be dropped to $29, and Tears of the Kingdom would be dropped to $59 (which is about $40 USD) due to being less than a year old at this point. The prices of all the other Selects would depend on a per-game basis with how popular it was and how "big" of a release it was. Due to the sheer success of the Switch and the sheer amount of great games available for it that a huge amount of Switch owners want: dropping the price of the games they want while simultaneously slowing the release of new games is a great way of allowing people to focus on buying the games they never got a chance to get (especially since Nintendo was so greedy by hardly, if ever, doing permanent price drops of their games (Breath of the Wild still $90)) making it very difficult to collect for a lot of people. They will be focusing on buying the games they want, while not thinking too much about the Switch 2. So, the more people who have bought the games on their wishlists, the more willing they will be to buy the new upcoming Switch, because they will actually be able to start buying the new games for that new console, without missing out on the games they wanted on the last console (the Switch 1). I would announce the Switch 2 in around Feb 2025 (to allow the Christmas spending shock to wear off), and launch it in September 2025. Starting now, I would semi-rarely tease tiny tidbits of details about the new console without revealing any major details, this will create a build-up of hype to the reveal. The full reveal in Feb 2025 would reveal most major aspects of the console, without explaining the nitty gritty smaller details that get the hardcore fans excited. This will cause the fans imaginations to run wild as to how each thing will work, ramp up discussion about the console, and thus cause an influx of hype in the community, greater than what a simple reveal would be capable of on its own. Tease a tiny bit of the next main-line Mario game and Metroid Prime 4. During the months of build-up of hype between the reveal and release of the console, announce that a new Smash Bros. IS happening, but don't announce a release year yet. About 2 weeks later, announce the development of the new Animal Crossing game, while revealing that the planned release date is in 2026. Animal Crossing is the second best selling Switch game and this is a vital announcement to ramp up the excitement of future customers and fans. In mid-late July 2025, hold a Nintendo Switch 2 (or whatever it will be called) Presentation, similar to the January 2017 one for the OG Switch. Hold it at an actual convention and allow visitors to get to play the early version of Mario Kart 9 or mainline Mario game on the new Switch that was only JUST announced or fully revealed after previous teases, during that presentation. Of the smaller first-party games that were previously in development for the OG Switch, but were moved onto the Switch 2; the ones that most people don't generally buy a whole new console over, like Metroid (as much as it makes me cry to say that out loud); make those games cross platform releases, but keep the huge ones like the new Mario game exclusive to the new console. If Metroid Prime 4 releases in the first year of the Switch 2's life, and it's an exclusive game to that console, many potential sales may be lost due to a large portion of the Nintendo playerbase still being on the OG Switch, including players new to the Metroid franchise who still haven't bought the new console. So in that case, release the games on both platforms. The hardcore fan will either wait to get the new Switch to buy the game, or will buy it on the OG Switch that they already own. Either way, Nintendo will make a sale on this. I would only do this for the few remaining Switch games that were already in development for the OG console, and then be done with the console (in terms of new releases), because keeping new releases on the old Switch for too long will hinder the sales of the New console. That's my thoughts. I'm not going to try to look too far ahead. Other than that, I would say that I would personally really like the next mainline 2D Metroid game (if the next Switch releases in 2025) to release in 2026. Hopefully the console will have done well enough by that point for the new Metroid game to sell well though, because according to Nintendo, Metroid Dread was supposed to be the end of the previous story-arc about "Metroids", implying there will be more future 2D games with a new story-arc. What are your thoughts on all of this?
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Coming to consoles in Fall 2024 Previously released on steam, with 89% of over 5000 reviews as positive.
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Visual novel by Idea Factory, coming in 2024.
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Releasing July 16 Source: https://www.gematsu.com/2024/04/hot-lap-racing-launches-july-16
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Coming later this year. Game is currently in Early Access on steam and has around 90% of positive reviews from 2000+ players.
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