

When my partner was in med school, the solution was Anki flashcards. Often right before bed or first thing in the morning. It was just so many flashcards, because there are so many medical terms, but it worked!
When my partner was in med school, the solution was Anki flashcards. Often right before bed or first thing in the morning. It was just so many flashcards, because there are so many medical terms, but it worked!
Just look at all these r packages! https://github.com/cran?q=&type=&language=fortran&sort=
This was such a good idea, so many of these are fire.
then shall they call upon me, but I will not cause any information to be accumulated on the stack.
How much more are ye better than the ordered-list representation
evaluating the operator might modify env, which will be the hope of unjust men
I never thought about temperature/humidity sensors! I know some gardeners that use them in various greenhouses, but that’s interesting stuff. Is there anything yall’ve learned about the power efficiency of heating/cooling methods? Currently we’re making a lot of baked goods and stews to keep the house warmer and more humid, but I don’t have any data on actual power use changes.
If anyone is more interested in the review than the article, here’s the text below. It seems like he was also making mods and patches for the game.
REVIEW: Important disclosure here: Prior to the release of BZ98R (and still to this day), I have been a player of the original game up until it’s final unofficial patch version 1.5.2.27 U1. This game is entirely based on this community patch. People who have played 1.5 are going to feel differently about the game than people who last played it 20 years ago (1.3, 1.31, 1.4…). The same goes for people who had never played BZ98 in any form prior to purchasing this game. This review involves numerous statements of objective fact but it was still written by someone who was playing 1.5 for years prior to the release of this game. I understand that the release of this game was the first many many people heard of BZ98 being alive but the truth is that it never ceased living - it’s good that it brought many back into the fold but it also basically killed the existing community surrounding it. When I heard that this was being made, I instantly experienced fear of what would happen to my beloved game… my fears were well-founded. What follows is my original review:
I’ve been intending to do this for a LONG time…
In nearly every way, BZ98R is inferior to the final version of BZ98 1.5 (1.5.2.27 U1) that came before it. If 1.5 had things like HUD scaling so I could play at high res and still be able to read text, I’d probably play it instead and advocate that others do so as well.
The graphics “upgrade” is hardly an upgrade when the most interesting feature of BZ1 was lost - destroyed ships flying into several pieces. There is a massive laundry list of SEVERE bugs that did not exist in 1.5 and I am not aware of any meaningful bug in 1.5 that was fixed by BZ98R.
If it weren’t for the fact that this game’s release AND Rebellion’s policies KILLED 1.5, I wouldn’t be likely to have played so many hours of this (I idle a lot, I swear!)
I’m going to stop right here for now. I mainly do not recommend this to people who care much about multiplayer.
It sounds like in the end, he still really likes the core gameplay, but the community has been destroyed some unliked updates to the game, and he’s pretty sure that the devs are inflating the steam numbers through private matches with all bots. It’s wild how many hours that is, but he probably thinks the game is no longer worth it, amd has sour feelings towards the devs.
I feel like I’m ranting but I just want to talk about this game so much. The game is basically linear, but if you find a random hidden path you’re rewarded with a tiny bit of environmental storytelling. If you work your way off the main path, you find entire sections of jump challenges that have no purpose to the game. It’s like the game is saying “Look at this thing I built! Come jump around for a while!”
Lorn’s Lure - This game absolutely enthralled me over the past 2 weeks. It’s a parkour/exploration game, one developer, and it’s just so well designed. Punches way over it’s price for $15.
The maps are these enormous sprawling runes of an ancient machine, and there so much to find and see in each level. Then after beating the game you can go back with all upgrades and there are so many new paths, new secrets. There’s this special feeling when a developer adds so much in just for their love of the game. Things that don’t unlock new content, don’t satisfy any goals, just more fun and interesting stuff to look at and play around in, if you want. Then you get to the last level and it’s such an emotional peak. It’s like the dev spent 7 chapters just teaching us, preparing the player for the final level, and then doesn’t hold anything back.
AND it relates to both Hatch and Kill the K.O.T.H., Hatch specifically could be a lesson in pacing, I recommend that as well for anyone interested.
Oh, is it that time again? Time for warm tea, cozy blankets, and cowering from wolves in The Long Dark? This is the game that fully convinced me on the steam deck.
The author of this article has a little website where he reviews indie games, its been a good read, and just reeks of a passionate writer. https://buried-treasure.org/
I used SimulaVR pretty regularly for a while! I’ve moved and don’t have my VR headset set up anymore, but it was a good month of usage for programming, but the tech has probably developed since I last used it.
It def looks cooler, whatever that’s worth
Eyyyy I love this game, I never could get a good run build going. Maybe it’s time to re-download it
Number gets big and brain gets happy
Love lazygit, am I better or worse a git now? Idk but I’m doing it much faster
Try starting with LazyVim! It has a great selection of plugins pre-set, and it all works out of the box. It’s a great way to get started, and then you can add/remove plugins later on. Also, it’s keymap-shortcut page is great for the first week or so of learning the commands.
And it helps the emulsion! Keeps everything thick and creamy.
Walmart seems to have had success here, and logistics is their whole thing.
https://hbr.org/2022/01/how-walmart-canada-uses-blockchain-to-solve-supply-chain-challenges
It’s surprisingly difficult to convince others of how important this mans work is. It’s practical topology! There’s a whole world of shoelace strategies out there that we can be using!
Ohhhh I like the step by step compiler build, could be a good time! I’ve always wondered what makes a lisp a “lisp”, this would probably elucidate that pretty fully.