5m seems about right. Lemmy’s from scratch builds are ~3.5m on a fast machine, and we have ~60k lines of code, and are using some with large libraries with lots of features enabled.
But you really should only ever have to do a from scratch build either at the beginning, or when you deploy. When developing, your IDE should only ever really run check or clippy, which should take seconds at most.
It’s around 100k loc sized project, so from what I’ve seen that’s about what you can expect with Rust.
5m seems about right. Lemmy’s from scratch builds are ~3.5m on a fast machine, and we have ~60k lines of code, and are using some with large libraries with lots of features enabled.
But you really should only ever have to do a from scratch build either at the beginning, or when you deploy. When developing, your IDE should only ever really run
checkorclippy, which should take seconds at most.I should really revisit this. I know I looked at it again. The compiling crops up I you actually want to run the app and test drive the changes live.
100k lines and you don’t yet have a design that’s mostly settled?
Yes, I move things around.