

I didn’t know games could choose to be made by new developers
No, game’s aren’t alive and cannot choose anything. The higher-ups at publisher and IP owner Paradox Interactive can, however.
Usually these things happen at Microsoft when they shut down studios, like what happened with Essemble Studios (Age of Empires, Halo Wars) and Double Helix Games (Killer Instinct).






















Not learning from the past means repeating the same mistakes. I see little evidence that NVidia’s overall approach changed. It’s always that everyone has to adapt to their way of doing things and rarely that NVidia seek collaboration first. That’s why it has taken years and three entirely different memory management technologies.
With NVidia it’s always “This is the last piece of technology and then everything will be perfect.” ExplicitSync is only the latest episode. Now that ExplicitSync is there, compatibility on Linux is still a crapshoot with NVidia.
Where is the closed source user space of Intel and AMD drivers? It doesn’t exist because they use Mesa for the best possible compatibility. NVidia don’t. I’ve read comments by people bashing the recent Baldur’s Gate 3 Linux release and being full of graphics glitches. Then they list their hardware as proof how great it is and they all have NVidia GPUs.