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Cake day: June 14th, 2023

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  • I worked at a knock-off Apple Store in the PNW from 2009 to 2013 and I told this same line to MANY people. The thing about being an “Apple Specialist” is that we sold more than Apple did, including “aftermarket” RAM modules to do that upgrade on-site for customers, saving those customer money AND netting us more profit than if we had sold them the Apple SKU with more RAM. When Apple closed this loophole it was not just at the expense of end-users, but their channel partners too.


  • wavebeam@lemmy.worldtoLemmy Shitpost@lemmy.worldMichael
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    2 months ago

    Balatro Hades & Hades II Dead Cells Astro Bot Hollow Knight & Silksong Stardew Valley

    Plenty of evidence of mid-budget games that are hugely successful. “Indie” is now a pretty large and unhelpful term. Supergiant is a fairly large company, not just “a single guy” like in the case of Stardew Valley. Even Concerned Ape hired on a team for ongoing support and ports for Stardew. And Team Cherry may be small, but also not actually just 2 people like is the common understanding. And Astro Bot may be made by a fairly large studio owned by the biggest console platform owner but you couldn’t seriously call last year’s GOTY a “quadruple A game”. Hell, even Triple is generous.

    I get the malaise and disappointment around the top 5 games all being like a decade old live service games that all make up ,ore than like 80% of the industry’s play time and revenue, but I’m pretty sure LocalThunk is feeling pretty good about their success right now. There are plenty of really great games that are not just bargain bin junk while also not being massive industry stompers like Fortnite.

    So yeah, that was a WILD take.