• 0 Posts
  • 48 Comments
Joined 1 year ago
cake
Cake day: June 10th, 2023

help-circle














  • But, we do need to consider the roads we pave and the tools we use

    This is the part that every “lol just turn off the crypto crap, no problem!” responses don’t understand. There are short-term issues, and there are long-term issues. Disabling undesired stuff fixes the short-term issue. Letting Brave build up their market share, at the expense of user-first options, creates long-term problems.



  • I think Heretic crossed with Unreal is an accurate comparison.

    Enemies may have been more plentiful than in Unreal, but movement is much closer to Unreal than Heretic’s DOOM engine movement. And it’s much closer to Unreal than anything in the Quake lineage.

    Also, the weapon arsenal’s style is very Heretic, but the weapon behavior is very Unreal.

    Same with the levels, honestly. Style is Heretic, but the level design itself reminded me of Unreal pretty frequently. (And nothing like the puzzle-heavy, hub-based Hexen)