
Line break acting like punctuation.
Maybe AI can generate, you sumbitches.

Line break acting like punctuation.
Maybe AI can generate, you sumbitches.


Focused on making it mostly lifeless and full of gameplay padding and monetization?


Hopefully the rest of the season is better but I’ve been disappointed with what’s been released so far and my expectations weren’t even high.


I prefer shorter shows so here’s some that tell a complete narrative even if the timeline itself may not be that long.
Cowboy Bebop
Your Lie in April
Welcome to NHK
Ping Pong the Animation
Moribito - Guardian of the Spirit
Silver Spoon
To name a few


Calling some of these masterpieces is more than a stretch. Maybe cultural phenomenons is more apt.


I have no idea why that comment has so many upvotes. I’m with you; I honestly don’t understand the logic.

Is there any way to generate a nude Tayne?


The price point most definitely isn’t static. Before we get into actual price points there’s DLC and whether or not that’s free or how it’s priced. But for actual games there’s an $80 price point, a $70 one, and a $60 one if you want to cherry pick and only discuss “console” games. There’s still plenty of games releasing at $40 or even $20 and those are *also released on consoles but likely don’t get physical releases. Don’t act like these companies don’t have leeway to set their own prices for what they produce.


I don’t think many people are expecting a GTA or BG3 amount of content. Yea those are outliers. The problem arises when your game is the same or greater in price as those. Your game better be one hell of a unique experience if you expect people to be satisfied with that price point.


That’s recency bias. The PS3/360 era had lots of variation on price for games.


It doesn’t need to be based on playtime. It’s honestly weird to base price exclusively on that. Quality isn’t easy to define for video games but if you explicitly say your game is lesser than a counterpart… maybe it’s not worth as much.


So it’s priced accordingly right? Right?


Games haven’t ever taken this long. The “good old days” were quickly made games comparatively. Slow games lead to bloated budgets which lead to bloated content which leads to bloated investor expectations.


Nintendo did it and their fans still spent like crazy. Gamers have themselves to blame for this. Well that and the ever present corporate greed.
It’s only one of the most basic suit combinations….


I’m just here for the Seventh Seal picture. Y’all can ignore me.


I wish Nintendo hadn’t Nintendo’d cause I actually want to play this game.


I get that cultural change is happening but how much better, if at all, are these employment numbers compared to the Japanese norm? I very much doubt that the touted “great” employment of the article is that great if we didn’t compare it to entire other cultures. Maybe Sony’s Japanese employment would be a good comparison?
Only tertiarily related to dungeon meshi. The first season was lighthearted fun. The second season, after a not so bueno beginning, has managed to capture most of that. It’s essentially a slice of life juxtaposed against the modern fantasy isekai. No stakes.
If you enjoy the absurdity of everyone being a gourmand, including fantasy creatures, then this will fun for you. If you are super cereal and must have a world ending disaster driving your narratives, then this is not.