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Cake day: June 16th, 2023

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  • I don’t have specific experience with the tools you list, however on googling it looks like Ableton Live does work under wine. Wine is what underpins playing windows games on Linux too; it’s very powerful and effective.

    You can install Mint into a VM environment on your current PC (such as Virtual Box) and see how you get on with software you really can’t live without. It won’t run as fast as real life in a VM but you should get an idea whether any tools you can’t live without can work.

    As for OneDrive there are unofficial clients to get it working with Linux if you want to sync to your local filesystem. However Microsoft doesn’t officially support it beyond Web browsers, so if you want something slick and supported you probably would be better migrating to other solutions. You’d certainly be able to migrate with the unofficial clients but I’m not sure I’d want to rely on them long term as things xna break if Microsoft unilaterally changes something.


  • There are PPAs with different builds of ffmpeg for Ubuntu. It also depends what codecs are needed as to whether this is even relevant?

    Bearing in mind some (many) encoding codec libraries are not installed by default as most people don’t need them but can readily be added from the official repos via apt or synaotic. Each codec is usually provided as a library of its own; ffmpeg is more than just one set of binaries. There is a big difference between an incomplete build and incomplete default install of all available libraries/codecs. Most people don’t need or want every possible encoding codec installed by default.

    However some codecs are more strictly licensed and may need to be installed or acquired via different routes - that is the nature or proprietary software (as on Windows).

    Which codes are you saying are not available in Ubuntu official repos?




  • Flatpak is supposed to be a sandbox, so if there is a vulnerable dependency then in theory any attack would be limited to the sandbox.

    However, it depends on the software - some Flatpak need quite low level access to use, and in that case an attack or mlaware could get into the main system. And unfortunately Flatpak itself has vulnerabilities which cna negate the whole idea of a sandbox.

    Flatpaks should be using up to date secure dependencies, but the reality is many do not. I would not rely on Flatpak for security. Even fully up to date Flatpaks can be insecure, and Flatpak itself have vulnerabilities that have needed fixing. And for many Flatpaks it’s not even clear who is maintaining them.

    Flatpaks are useful for deploying software that’s just not available in your distros repos. But when deploying any software outside your repos - including App Image, build from source or 3rd party repos - you are opening your system up to security vulnerabilities. That’s the nature of installing 3rd party software. Flatpak offers some reassurance compared to some methods but it’s far from perfect.

    If security is your prime concern, then Virtual Machines may be more secure route to sandboxing software (if done properly). Building from source would be the other option, as it means you take ont he responsibility for security by using the latest code including for dependencies. But there is no perfect option, it’s always about balancing risk vs convenience.

    It’s also worth noting that software repos are also not perfect. But good distros invest a lot of time and effort in keeping them as up to date and secure as possible, usually via the hard work of volunteers.




  • Then you have to trust the person you are communicating with has turned off windows recall. That has to be the starting position.

    Tools will come to block or break windows recall but it will still be based on trust that the recipient is using them. Privacy centred apps like Signal wouldn’t want windows screen shotitng every message for example. There are many apps and tools including in the professional sphere that would not want their data leaking via recall so it will come.

    Unfortunately it may come late in the professional realm probably after scandals break. Employers using recall data to investigate staff for example - it’s bound to happen eventually.

    My own organisation, a huge health organisation, has opted in to CoPilot. It’s crazy in my view, even if our data is ring fenced in some way. I don’t want private patient information being used to train Microsoft shitty tools, or stored on their servers. Regulation and the law is way behind when it comes to this stuff.


  • It is but it’s also one of the few options available to devs. They can sign up with a big publisher and then be beholden to them financially and creatively. Or they can try the kickstarter route, or they can take out huge loans or investment and be beholden to them. If they’re lucky they can get grants from governments but that is sporadic and uncommon. Or they can scale back projects to reduce financial risk.

    Some devs can self fund once very successful, but even a successful dev like the makers of Subnautica won’t have lots of money on hand. Plus even if they have cash, it is also about risk and sharing that so they don’t go completely bankrupt on one project and all their employees lose their jobs.

    Early Access has its down sides for definite but it does allow game devs to get revenue in while developing, and also (if done well) focus on delivering a game the players actually like. The biggest benefit is definitely that it allows devs as much independence as feasible.

    Of course for the players, it can be hit or miss but that is the risk with any game. And no one forces anyone to buy an EA game - if you don’t like it, don’t buy and wait til 1.0. That’s no different than waiting for any game to release so not sure what the problem is from that point of view?

    For players in terms of a pure “investment” then of course it’s a bad deal - the only return you get is the hopeful 1.0 game, and you get no share of any profits. You’re actually just another customer, who has been tapped very early. But again, it’s a choice and gamers can just not buy early access.

    I’ve bought quite a few games via kickstarter and EA routes, but only games that I’m passionate about and are relatively niche (like small indie projects, or genres that don’t get much mainstream action now like Adventure games). As much as I enjoyed Subnautica, I personally wouldn’t buy its sequel on EA except maybe if it was very close to release.



  • Is there a reason you gave /var it’s own partition? Or is the problem that your entire root file system is full?

    As others have said if you have a /var partition, resizing should fix the problem but the other solution would be to migrate the contents back to your main file system partition. Presumably at present there is a symbolic link folder pointing to your /var partition? Copy the /var partition contents into a new folder then boot in to recovery mode and delete the symbolic link and rename the new folder to /var. However presumably you have a good reason for splitting /var out.

    If you don’t have a separate partition then the issue may be your root system itself is full and that partition needs resizing if possible or cleaning our to make space.

    Finally, Flatpak does also use the /var directories in the home users folders (it uses this for single user installs of software vs system wide installs). It’s possible it’s axtually the home folder/partition that is full and that needs resizing or cleaning out to make space .


  • BananaTrifleViolin@lemmy.worldtoLinux@lemmy.mlThe Dislike to Ubuntu
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    1 month ago

    Ubuntu does work and is a decent distro in many ways. The problems are around how canonical leverages things for its own financial benefit for the detriment of users and the Linux community.

    A good example is Snap. It is forced on users - even Firefox is a snap on Ubuntu. This is not an efficient way fo end users to run their system or their most used software.

    Instead of making the builds available as standard software, users have to use the Snap or go hunting elsewhere for builds. That’s anti-user and is identical to how Microsoft behaves with windows. It doesn’t do things to benefit users, it does things to benefit Microsoft.

    It’s arguable whether what snap does is actually worth the overhead - I can see that it is more secure in many ways. But then so it Flatpak, and that is more universally used for desktop software across Linux distros. Snap has some inherent benefits for server side use but then why force it on end users where it is not as good as Flatpak in many ways? Or Appimage?

    So Ubuntu is fine in many ways, but why bother when you can go for alternatives and give the best of both worlds? Mint is an Ubuntu based distro without snap and other canonical elements. I used mint for ages, it’s great and there is a reason it’s so popular.

    I’ve moved on to OpenSuSE now but the Ubuntu ecosystem is fine, it works well for many, and it’s very well documented and supported which often works downstream in Mint and others. It’s just Ubuntu itself thats a bit crappy due to the decisions made to suite canonical rather than what users want or would suit them best. In the end it all comes down to personal choice and what people are willing to accept from their distro.



  • Just on the KDE front, I’m assuming you’ve optimised your KDE set up for your PC?

    If not, first open your Settings app and in the search box type “Effects” - disable all the fancy desktop effects.

    Next, if you’re on X11, go into the “Display and Monitor” section and disable compositing (you can also temporairly disable this with Alt+Shift+F12 to see what impact it has). This option is not available in Wayland; but you may be better using X11 if you don’t have a dedicated GPU? I’m not sure I’d be messing with Wayland on an old laptop; I’ve had serious issues on a high end PC - definitely improved with 6.1, but I’m using X11 still.

    But KDE 6 isn’t as svelt as KDE 5 was, so even optimised it may just not be up to the job.

    XFCE is a good shout, and should run nicely on a 2013 laptop.



  • Just another example of how broken the premium end of the gaming industry is. Ubisoft is an old fashioned publisher, trying to churn out big hit AAA games based on big IP but producing poor quality buggy games, which don’t turn a profit.

    We keep hearing how the games industry is “in trouble” but its actually thriving with loads of smaller devs and publishers doing well. The problem is the behemoth publishers like Ubisoft who release games based on financials timelines rather than the games being finished or high quality.

    Its not like Ubisoft are short of good IP. What they’re lacking is good quality control and an environment to foster high quality creativity. When you treat gaming like its just a production line to generate money this is what you get. Making AAA games is expensive for sure, but its pointless if you don’t get the quality and the creativity right too - they’re just making expensice games.

    We’re seeing the same in the movie industry - big studios producing franchise movies on a financially driven schedule with poor quality and lack of creativity.





  • No I thinks is basically right although could be better worded maybe

    /sys is virtual file structure for kernel system info

    /proc is virtual file structure of kernel process info

    My understanding is /proc came first but was abused/free for all and started being used for all sorts of non standard/process kernel access. So /sys was created with stricter rules to make it more standardised.