• BmeBenji@lemm.ee
    link
    fedilink
    arrow-up
    46
    ·
    6 months ago

    Sounds like the Team Fortress 2 team has been busy, but didn’t want to count to 3

  • Hugh_Jeggs@lemm.ee
    link
    fedilink
    arrow-up
    43
    ·
    6 months ago

    I’m starting to dislike the word “leaks” being used in place of “advertised” almost as much as I despise seeing the word “slams” in headlines

      • Hugh_Jeggs@lemm.ee
        link
        fedilink
        arrow-up
        8
        ·
        6 months ago

        Lemmy user has prostate problems, slams his cock against toilet in attempt to produce leaks

    • Queen HawlSera@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      ·
      5 months ago

      It’s how copros talk now, they saw “Leaks” are spicier than “Reveals”

      It’s just what they do, they co-opt our langauge and misuse it. Plenty of restaurants around here claiming their cheap menu items are “Hunger Hacks”

      When no they aren’t, as a hack would be a manipulation of loopholes to get a result not intended by the person who made the rules, a cheap item menu clearly listed is not a hack.

    • lemmyvore@feddit.nl
      link
      fedilink
      English
      arrow-up
      11
      ·
      edit-2
      6 months ago

      They’re surprisingly fun and I wonder why more team deathmatch games don’t include them.

      I used to play Tremulous and it was super addictive to live and die by your base elements. Gives the game a whole new dimension about strategy and teamwork.

          • lemmyvore@feddit.nl
            link
            fedilink
            English
            arrow-up
            3
            ·
            edit-2
            6 months ago

            Here is some gameplay (from the alien camp point of view). This is another good example of gameplay.

            Apparently both Natural Selection and Tremulous were inspired by the Gloom mod for Quake 2, according to the Tremulous FAQ:

            Development on Tremulous began long before NS was in the public domain. If Tremulous is inspired by anything, it is inspired by Gloom for Quake 2. NS has a similar ancestry (please see Game Developer Magazine February 2001 issue); this is probably where the confusion arises.

  • rwhitisissle@beehaw.org
    link
    fedilink
    arrow-up
    12
    ·
    6 months ago

    Deadlock sounds like the name of a no-budget indie horror game that would release on Steam for a dollar. Not a big budget Apexwatch or Overlegends or…whatever you call this style of game.

    • lemmyvore@feddit.nl
      link
      fedilink
      English
      arrow-up
      8
      ·
      edit-2
      6 months ago

      They’re actually two different genres, team deathmatch and battle royale. This Deadlock would be the former.

      • rwhitisissle@beehaw.org
        link
        fedilink
        arrow-up
        4
        ·
        6 months ago

        Wikipedia says that Overwatch and Apex Legends are each part of the “Hero Shooter” genre (boy does that sound like an uninteresting genre). I’m guessing there are greater subdivisions of play structure that matches what you’re describing, but it all sounds like an uninteresting blend of character based FPS, like multiplayer Borderlands. I guess that’s where modern gaming is, though, since these really took off after 2016, which is solidly after my “hardcore gaming” days were mostly over.

        • lemmyvore@feddit.nl
          link
          fedilink
          English
          arrow-up
          2
          ·
          6 months ago

          character based FPS, like multiplayer Borderlands

          That applies too, but it’s orthogonal to game structure. MOBAs also tend to be character based and you can add it to basically any game (eg. card based rogues like Slay the Spire).

          But there are also lots of battle royales without characters (like PUBG or Fortnite) and team deathmatch without characters like CS.

  • TheOakTree@beehaw.org
    link
    fedilink
    arrow-up
    4
    ·
    6 months ago

    1000008037

    I’m not really understanding why this portrait looks this way… Is the black blob on the bottom left his bent leg? If it is his bent leg, what’s the tan colored bit at the bottom? Or is the black blob some random giant pouch on his hip, alongside the other more pouch-like object on his hip? Is the bow being held close to his body (arm bent?) or does he have a short left arm?

    So many questions…