

You know what’s funny? I’ve concluded that godotengine is probably the best option for people who just want to make a graphical program without having to spend more time learning the GUI part than the actual logic, and as a bonus you can use it to build for multiple platforms as well.





if you’re saying words like “reactivity” and “rust” then yeah, you’re so vastly beyond my level of being willing to tolerate annoyance and complexity that godot isn’t for you.
I’m talking about people who use python because it’s almost possible to understand, for us mortals godot is hilariously much better than any other option. Just click some buttons, write the basic code you’re capable of, and press export and you get something that just fucking works! Amazing!