• Korhaka@sopuli.xyz
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      6 hours ago

      Yeah, designed right I can see it being fine. You can’t kill a rock falling towards you, you have to avoid it. As long as anything that could kill you is something that makes sense you would be unable to kill it then it seems fine to me.

      If you can’t kill something that should be easy enough to kick to death then it comes across as odd.

    • U7826391786239@lemmy.zip
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      8 hours ago

      there are defenses though. i don’t even see it as a “horror” game, more like “oh look there’s a gigantic monstrosity with 50 billion teeth. i think i just won’t go over there”

      i haven’t felt like it’s similar to soma or amnesia or other titles where confronting scary things is kind of the whole point