Some Subnautica 2 players will never get over being unable to kill their way through the game, say the devs, but "it's an important and interesting constraint".
Yeah, designed right I can see it being fine. You can’t kill a rock falling towards you, you have to avoid it. As long as anything that could kill you is something that makes sense you would be unable to kill it then it seems fine to me.
If you can’t kill something that should be easy enough to kick to death then it comes across as odd.
Yeah, designed right I can see it being fine. You can’t kill a rock falling towards you, you have to avoid it. As long as anything that could kill you is something that makes sense you would be unable to kill it then it seems fine to me.
If you can’t kill something that should be easy enough to kick to death then it comes across as odd.
I’m not an expert, but kicking something to death while underwater is probably pretty hard.
It also keeps the late game interesting as it’s impossible to be so OP you’re invulnerable