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GamingBot@lemmy.zipMB to Gaming@lemmy.zipEnglish · 10 days ago

If you drop (or throw) your new Steam Controller it will scream at you

www.gamingonlinux.com

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If you drop (or throw) your new Steam Controller it will scream at you

www.gamingonlinux.com

GamingBot@lemmy.zipMB to Gaming@lemmy.zipEnglish · 10 days ago
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Ah the Wilhelm scream, we've all heard it right? Well, Valve snuck a little Easter Egg into the new Steam Controller when you drop it.
  • ouRKaoS@lemmy.today
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    10 days ago

    That 100% sounds like an Easter egg that a developer snuck in under the radar. I doubt it was an official feature that was developed.

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      10 days ago

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      • Rai@lemmy.dbzer0.com
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        10 days ago

        Gyros are incredible and it doesn’t have a speaker. The haptics motors make that noise by vibrating.

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          • Rai@lemmy.dbzer0.com
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            9 days ago

            You lack a basic understanding of how that works.

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              • natebluehooves@pawb.social
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                9 days ago

                this is a lie. linear actuators do not smoke during failure. the most common failure is a failure for the linear actuator carraige to move. the absurdity of your argument would be clear if you went off and learned instead of arguing.

                • OldChicoAle@lemmy.world
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                  9 days ago

                  Some people just need to be contarians.

      • Kaiserschmarrn@feddit.org
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        10 days ago

        The controller doesn’t have a speaker. The sound is produced by its haptic motors.

        • prenatal_confusion@feddit.org
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          9 days ago

          TIL, how cool. I never even thought about it not being a tiny piezo or something.

        • SavinDWhales@lemmy.world
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          10 days ago

          Uh. I think it does. You can page it in case you’ve misplaced it and it will ring.

          Also, on/off sounds, etc.

          • Kaiserschmarrn@feddit.org
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            9 days ago

            No, it doesn’t. These sounds are all done by the haptic motors.

          • morbidcactus@lemmy.ca
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            10 days ago

            The og did all of that through haptics, it worked really well. don’t see cutouts in the case for a speaker and I didn’t see any mention on ifixit, feel like valve would have listed it in the specs.

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          • Jolteon@lemmy.zip
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            10 days ago

            If that were enough to burn out haptic motors, they would burn out after only a couple hours of use.

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              • natebluehooves@pawb.social
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                9 days ago

                using linear actuators for sound isn’t that novel or crazy. it’s also not that bad at all for the actuators. you are just responding to everyone with “that doesn’t make sense to me”

                well that’s cool, but it will make sense if you go learn.

          • JillyB@beehaw.org
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            9 days ago

            I think you would break your controller from dropping it so much before the haptics became an issue.

      • mememuseum@lemmy.world
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        10 days ago

        Controllers have had gyroscopes since the Dualshock 3.

      • JillyB@beehaw.org
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        10 days ago

        Well many controllers have gyros for aiming or stearing or whatever. It would be weird if it didn’t. The previous steam controller had probably the best gyro of any controller.

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          • JillyB@beehaw.org
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            9 days ago

            …yes? Is this comment from 2010? I feel like the gamer’s aversion to motion controls is an old topic. Breath of the Wild was what converted me to accept gyro aiming where possible.

      • Gamma@beehaw.org
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        10 days ago

        The gryo is a big selling point

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