• 5too@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      8 hours ago

      The GURPS equivalent of D&D/Pathfinder starts you out at the equivalent of level 5-7 by default. There’s options for lower powered delvers, but the default assumption is that people want to play established characters.

      • Keeponstalin@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        7 hours ago

        Ah, interesting. I’ve only played a few campaigns, mostly 5e. The one pathfinder/2.5e was very confusing when it came to leveling up lol.

    • Ms. ArmoredThirteen@lemmy.zip
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 days ago

      Almost all campaigns I ran I’d have them start level 3-5 depending on what stories I wanted to tell. Pathfinder 1 the first couple levels are trash anyways and I personally felt like I didn’t have much interest with my own characters until I could see their unique abilities start to come online, so that’s where I liked to start players in my own campaigns