• agamemnonymous@sh.itjust.works
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    14 hours ago

    I don’t know much about anything before 4e, which is my reference here. But yeah, it really should be. I jumped ship on D&D because they were just getting so lazy on mechanic content.

    I think it might be more widespread than WotC, but my only experience is a distant smattering of PF2, D&D 5e, and GURPS 4e ever since. But I wouldn’t be surprised if the lack of attention to detail for actually running the game is a broad problem.

    We can’t really put all the blame on the devs though, I think GMs who forget that it’s their table, and some rulebook isn’t the boss of them, make devs feel pressured to not “impose” rules and features in their sourcebooks.

    Like homie, give me tools. You’re not holding a knife to my throat, I can chill on the nitty gritty if I want to. But give me the nitty gritty so I can decide for myself.

    I dunno, I made my choice, I think it’s the best possible choice for my play philosophy. I think if more people considered my play philosophy, it would be the best possible choice for a lot of people.

    • dejected_warp_core@lemmy.world
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      14 hours ago

      Exactly. Pragmatism wins the day. Or at least it does at my table.

      I’ll have to shop around for more and better tools. Thanks for reminding me that there’s a wider world out there.

      But give me the nitty gritty so I can decide for myself.

      This resonates with me. But I also have to give an obligatory nod to Palladium Games where the nit and grit is the entire point. If you’ve never had the pleasure, the RIFTS character sheet makes (American) taxes look easy to file by comparison. You practically need a session zero and a session zero-zero to get started.

      • agamemnonymous@sh.itjust.works
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        12 hours ago

        You really should dive into GURPS. Chris Normand has a good YouTube series in the basics, but the gist is that it’s both the simplest and most intricate system out there. Basically everything is a 3d6 skill check, but there are thousands of pages dedicated to figuring out exactly what modifiers apply. The modularity is delightful, basically every rule is entirely and explicitly optional