

The only episode of Survivor I have watched was the season 1 finale. From what I understand, that might still be a peak moment in the show’s history. I get the hype around things like that, but I can’t fathom sitting down for everything that leads up to it.
I love that the fox example is probably the very bottom of the “not even remotely related to news, yet true” barrel.


“Consumers are playing fewer games, playing them for longer, and as a result, outside of a few notable exceptions, many new games are struggling to stand out and achieve the sales they may once have had, whilst the market is more volatile and the potential for any specific title less predictable as a result,”
Really, this is about buying fewer Ubisoft games.
Edit: also someone is trying to get out ahead of the next quarterly report, especially since we’re in x-mas buying season right now.
make no mistakes
LOL. I know it’s for a laugh, but you may as well add “pretty please” to that prompt.
Edit: I wonder if it just hallucinates more convincingly, instead?

Dear AAA game studios: Just look at Hades II.
LOOK AT IT. A good chunk of the art you see on every playthrough isn’t even animated.
I’m probably going to clear 300+ hours on this thing before I put it down, and I’ll likely tell everyone to buy it because it’s that good. Photorealism is the last thing I care about.


When the project contains decades-old legacy code, but it still works in modern environments.
This raises questions about the opportunity cost of $300/mo. It’s not a huge amount of money, but for some budgets, it might make a car payment or groceries possible. Or, if saved or invested wisely, would it tip things in favor of the 50-year term?
It’s also a very Paulie take on things: so close, yet so far.
IMO, peak Sopranos is Tony’s reaction to his voice while in a coma. We finally get an idea of how he really comes across after many seasons.

The real tragedy is how stale that bread is; Subway™ crust isn’t supposed to do that. Is it too late to rescue the lunchmeat and start over?
No idea. Not even the most meta-gaming-est members of that party had a workaround.
Exactly. Pragmatism wins the day. Or at least it does at my table.
I’ll have to shop around for more and better tools. Thanks for reminding me that there’s a wider world out there.
But give me the nitty gritty so I can decide for myself.
This resonates with me. But I also have to give an obligatory nod to Palladium Games where the nit and grit is the entire point. If you’ve never had the pleasure, the RIFTS character sheet makes (American) taxes look easy to file by comparison. You practically need a session zero and a session zero-zero to get started.


The most important thing to keep in mind with celebrity actors is that they make a living pretending to be someone/something they’re not. And they’re damn good at it too.
Not to cast doubt on everyone in that profession. Rather, proceed with an abundance of skepticism when considering celebrity endorsements.
Considering that was probably penned in the late 1980’s, why isn’t that standard kit for every other system?
Still, as a DM, it’s far too tempting to give a little bit of this away and join in on the hijinks.
Me: You find yourselves in a hidden library. On one shelf you see a series of tomes named “How Not to be Seen”, volumes I-XX.
Newbie Fighter: Oh sweet, those look handy.
Seasoned Rogue: Aw fuck. NOBODY TOUCH NOTHIN’!
Ten minutes later:

It would sit well with my conscience that I likely prevented a worse fate for exponentially more people, and prevented another person from having to make a worse choice. Which they themselves would likely only make twice as worse, and so on. I could live with that.
What I’m not sure of is how I would handle being a deicision-maker N steps down the line. Being the first guy, sure. The 16th? I dunno.

232 is roughly four billion. We’ll need one or two more doublings to get every last person alive on the tracks.
This introduces a new wrinkle in the experiment: all the switch operators are also tied to the track. Somewhere.


Also the more I get into languages like Rust, the more these doubts are increasing and leading me to believe that most of it is just dogma that has gone far beyond its initial motivations and goals and is now just a mindless OOP circlejerk.
There are definitely occasions when these principles do make sense, especially in an OOP environment, and they can also make some design patterns really satisfying and easy.
Congratulations. This is where you wind up, long after learning the basics and start interacting with lots of code in the wild. You are not alone.
Implementing things with pragmatism, when it comes to conventions and design patterns, is how it’s really done.


NGL, writing pure functions in Rust is fantastic. Writing responsible code that handles all the error conditions turns the “happy path” into hamburger. Even with the ergonomics of Result, Option, and even ?, code just sprawls and becomes a readability tradeoff. I’m only a few months into Rust at this point, and I have a lot to learn, but it’s tempting to just .unwrap() and .expect() where I think it’s unlikely to fail.
https://youtu.be/1WDW8XKEGgU?t=45