if you could pick a standard format for a purpose what would it be and why?

e.g. flac for lossless audio because…

(yes you can add new categories)

summary:

  1. photos .jxl
  2. open domain image data .exr
  3. videos .av1
  4. lossless audio .flac
  5. lossy audio .opus
  6. subtitles srt/ass
  7. fonts .otf
  8. container mkv (doesnt contain .jxl)
  9. plain text utf-8 (many also say markup but disagree on the implementation)
  10. documents .odt
  11. archive files (this one is causing a bloodbath so i picked randomly) .tar.zst
  12. configuration files toml
  13. typesetting typst
  14. interchange format .ora
  15. models .gltf / .glb
  16. daw session files .dawproject
  17. otdr measurement results .xml
  • tal@lemmy.today
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    1 year ago

    I have seen RAR, on Nexus, but I wouldn’t say that it’s common, at least for Bethesda’s games, which is where I’ve seen it.

    Things may have changed, but I recall that yenc (for ASCII encoding), RAR (for compression and segmenting) and PAR2 (for redundancy) were something of a standard for binary distribution on Usenet, and that’s probably the main place I’ve seen RAR. I think that the main selling point there was that it was just a format that was widely-available that supported segmented files.