I don’t think I’ve ever needed more information than character level and a vague sense of whether that character/player is more or less effective in combat/social encounters than usual to make them. I definitely don’t need to worry about whether they’ve got expertise in history, that’s something they can bring up when I ask them for a history check
How do you create fair encounters without knowing your player’s character’s stats? 🤨
I don’t think I’ve ever needed more information than character level and a vague sense of whether that character/player is more or less effective in combat/social encounters than usual to make them. I definitely don’t need to worry about whether they’ve got expertise in history, that’s something they can bring up when I ask them for a history check
Throwing whatever you please at them. It’s fair because they’re informed of the risks and given opportunities to adjust their plans.