Releasing October 24!

  • Stone4D@beehaw.org
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    1 year ago

    This is the one for me. Hope it keeps most of what CS1 has and doesn’t sell them back as expansions a year from now. That and better public transport management (which seems to be a thing here) + mixed zoning would make this perfect in my eyes.

  • Metalbaswee@feddit.nl
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    1 year ago

    Insanely excited for this… Hopefully my rig will be able to run it properly. And i hope the technical foundation of the game is a bit more solid than the original. As much as i love it, it does suffer from serious perfomance issues when you get to bigger cities, even on rigs built years after release…

    • simple@lemmy.worldOP
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      1 year ago

      The most important thing was confirmed in interviews at least: They’ll focus on making traffic management less tedious. Cities Skylines 1 always turned into an urban nightmare simulator in the late-game where you had to constantly manage roads and traffic.

      So pretty much everything looks good. Can’t wait for this one!

  • ArkoSammy12@beehaw.org
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    1 year ago

    This looks so good man. As someone who used to play Cities Skylines in console and then in PC, I’m very excited to get my hands on this once it comes out. That is, if the game is actually stable at launch xd. Can’t be trustful these days with how triple A gaming has gotten.

  • MishMash@lemmy.world
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    1 year ago

    Looks like they baked in a lot of the Quality of Life mods from the first game. Looking forward to picking this up!

  • frost@beehaw.org
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    1 year ago

    Love how it looks! I never played Skylines 1 after I got a bit of wary advice from friends on the jankiness/need for QOL mods, but I think I’m going to take a shot with 2!

  • Rentlar@beehaw.org
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    1 year ago

    I’ve many hours sunk into Cities Skylines, excited for 2.

    I’m hoping for better traffic AI to prevent all cars using one lane on the 6 lane freeway, a better services routing algorithm (i.e. send a garbage truck only from the same district rather than the other side of town), and moar transit options (like timetables for routes, dynamic platform signage etc…)

  • Orvanis@lemm.ee
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    1 year ago

    The graphic fidelity looks fantastic… Remember folks, don’t pre-order on trailers alone, you never know what performance is like!

  • david@l.vidja.social
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    1 year ago

    Gamepass at launch means I’ll be playing this for sure. Usually I drop off after Paradox releases a DLC or ten but perhaps not needing to buy the base game will mean I stick around longer. Hope so!

  • packetloss@lemmy.ml
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    1 year ago

    Super excited for this game. Probably won’t preorder it still, but will pick it up shortly after launch.