beehaw account for https://lemmy.ca/u/rentlar

  • 8 Posts
  • 285 Comments
Joined 1 year ago
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Cake day: June 3rd, 2023

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  • You make a decent point, but the disconnect between people paying for content and the money going to the people who contributed effort to it is getting wider and wider.

    Popular shows that people subscribed for get axed after 1 season or moved to another service. All the work people did for Warner Brothers’ Batgirl gets thrown in the trash so that WB can get a tax write-off, before any movie watcher can even give a cent to them in support.

    The point is big studios make so much year after year that pirating their stuff doesn’t make a dent in whether the people they hire get paid accordingly.


  • Many scene groups actually purchased the games and cracked them, I’ve read NFOs that say “buy the game, we did too”.

    People recording in movie theatres have to either sneak into the theatre or buy a ticket themselves.

    Someone scanning a book to post online had to have bought it or borrowed it.

    Yes some games are cracks of illegitimate obtained leaked copies or other unscrupulous methods.

    I have played pirated games in the past but my Steam library has thousands of dollars worth of games I bought, many of which I wouldn’t have if I weren’t interested in these type of games to begin had pirating games not been possible.

    Sure, the opportunity cost from piracy’s “lost sales” to the publisher/licensor is non-zero. But how many sales that would have happened varies greatly on the perceived value vs. price of the product, and how available it is. If it’s not in stores anymore and can only be bought from scalpers on eBay, the publisher cough Nintendo cough doesn’t see that money anyway vs. pirating it.



  • Official Blizzard, idk if you’ve played just the original basegame or the Brood War expansion. There is Starcraft Remastered, which has updated graphics and usability improvements but doesn’t add much other than that over the original.

    An open source Brood War engine seems to exist but development appears to have stalled.

    For SC2 the coop missions and the custom games are imo the most fun to be had in that game.

    In terms of RTS genre, BAR is an epic scale free and open source RTS that feels like a distant cousin, but doesn’t have the deep lore that Starcraft has yet.

    I’d also recently caught word from a fellow Lemming about a new game in development called Stormgate, worked on by some ex-SC/WC devs under a new studio. Gameplay has a very similar look to the former two.










  • I won’t disagree with your stance, but I have just one question…

    In which currency are you getting $100 for the basegame? Canada it’s $70 (rounding up), but pre-release it was C$60, USD it’s $50, in NZD it’s $80. The deluxe version isn’t worth it at all, you basically get the Golden Gate Bridge and the promise of a few assets and a DLC over the next year… for double the price.






  • I know I could stream/video edit, but more I’m thinking about setting up a short video within the game. For example, following a train pulling into a station but you want to get the angle and position just right or from multiple angles. Currently the simulation can be slowed or stopped but every time you play the thing the simulation only moves forward rather than returning to the previous state.