This is definitely about the D language, I just haven’t heard anything about in a long time (since Rust ate its lunch) and nothing about it using AI or long time devs leaving.
This is definitely about the D language, I just haven’t heard anything about in a long time (since Rust ate its lunch) and nothing about it using AI or long time devs leaving.
Was there drama with D? I’m out of the loop…

I think M-M-Monster Kill is more appropriate, even if it’s just one guy.


Do you think benchmark results like these are meaningful when comparing Linux distributions?
Almost never. Bumping the minimum architecture version and optimization levels is all well and good, but unless you’re doing tons of vector oriented workloads it’s not going to qualitatively make a difference.
Yeah, not a tankie but the PRC and the USSR were huge in lifting hundreds of millions out of poverty and generally creating stability in parts of the world that effectively still practiced feudalism.
Doesn’t make them anti-imperial or excuse their more disastrous/evil decisions either.


I don’t think it’s misleading, you just have to know that “KDE Linux” is a distro, not the DE. If anything, poor choice on the devs for choosing such an overloaded name.
Hitman wasn’t really a sandbox until Freelancer mode was added. The story mode has always been pretty linear. Same level order, same objectives every time. I’m not expecting my choices to matter to the narrative, but I am expecting to be able to choose between quiet and loud, lethal and non-lethal etc. to finish the given mission which should be a pretty low bar.
If there isn’t a ton of play style variety like Hitman then it will suck. Play your way is the fun part. I’m a SASO type player and that fits into a more realistic sim but Bond also goes loud and wacky a lot in the movies too.
I haven’t watched a single trailer for this, but I’m hyped solely because IOI did great things with Hitman, and being a (movie) spy is similar except your objectives aren’t always assassination.
Couldn’t really care less about the Bond angle, but since it’s a reboot of his story, don’t really think that matters much.
It means making yourself more attractive by smashing your bones and micro dosing meth while receiving payouts from Peter Thiel

I haven’t interviewed anywhere in nearly a decade, but damn, the human interaction part is so important. These are your potential future coworkers, a vibe check goes both ways.
I don’t think I’d even do the first automated interview, tbh. If a human is going to be involved in hiring me down the line, they can damn well be present while I’m answering their questions.


I’m a couple years younger than you, but a lot of this resonated for me. Custom installers were some of my early inspirations for making apps that didn’t have the traditional gray box aesthetic.
However, I will say that Kenshin was a thing in the US. Samurai X was only the name of the OG movies where he was still lethal AFAIK.


Thanks for the rec!


Upvote for Jesse Welles. I appreciate his music can be topical, but also humorous and chill. Maybe not the sort of protest songs you play to fire people up, but definitely ones that will get their message stuck in your head.


Yeah, couldn’t care less if Chrome is faster when it is controlled by Google and actively working against extensions.
Not to mention we crossed a performance line maybe 10 years ago where browser engines on modern processors are basically trivial. Once we started having 8+ threads and the browsers got smart enough to leverage them, I’d bet bandwidth (or memory if you have many tabs), is a way more typical bottleneck.


Also been enjoying Pokopia and have totally fallen prey to the “I’ll just wander around and rebuild stuff” play style, completely ignoring the story until I feel like I have to get to the next zone.
10/10 would wander aimlessly spamming blocks with Pokemon friends in tow anytime. I can’t express how happy I am to have something to do other than beat the shit out of cute animals to capture them.


I really don’t have any problem with any of these types of achievements in general. Even the super basic ones that you get by starting a game are useful to determine what percentage of people who own the game have actually played it beyond the menu screen.
The best achievements are ones you get for being clever, skilled, or dedicated. Or when it’s an unhidden achievement for something you didn’t even know was possible. Like the BG3 achievement for saving the goblin Sazza - just seeing it was possible made my next play through more interesting.
I do appreciate long ending achievements, but only if they indicate a significantly different playthrough. Good ending vs. bad ending works when that’s the result of many decisions and not just an option you chose ten minutes from the end.


Eh, it makes sense for Steam share, this data is entirely gaming users. It would be a mistake to try to relate this to overall market share though.
As if there was any question on that? You can have Linux “handle” Windows PE binaries by telling it to invoke wine, dealing with a Unix-like scenario is a much lower bar.
The question is who is this useful for? FreeBSD has the Linux compatibility layer because it’s playing catch up to Linux, but the Venn diagram of stuff FreeBSD can do but Linux can’t is tiny, especially if extra special kernel feature stuff is stubbed.
Can anyone name a project that is BSD first, doesn’t rely on BSD kernel features, doesn’t have a native Linux port, and isn’t a distro tool?