I see. So it’s less about editing the pictures themself, and more about what they’ll be used for.
And yeah, Krita is main image editing and drawing tool as well, helped out by Inkscape for vector graphics and Aseprite for pixel art.
I see. So it’s less about editing the pictures themself, and more about what they’ll be used for.
And yeah, Krita is main image editing and drawing tool as well, helped out by Inkscape for vector graphics and Aseprite for pixel art.
Instead, I think Krita has a good chance of moving into photo editing with enough funding.
As someone who doesn’t really do photo editing, one thing I never quite understood is what’s missing for that to be viable right now.
For reference, the one time I had to edit a photo a few years ago, I just used Krita to move/remove a few objects and do some basic color grading. It didn’t feel like there was anything missing.
Granted, I never used software like Photoshop either.
You can enable it, but it just won’t work when more than a single monitor is connected to an Nvidia GPU.
Right now the only workaround other than turning off secondary monitors while gaming is connecting all but one monitor to an iGPU, assuming you have one.
As far as I know Nvidia has recently confirmed that they can reproduce the issue, so hopefully it’ll be fixed soon.
Surely they didn’t mention multi-monitor VRR support because the work for that is already done and just about to arrive in the next beta driver any day now, right?
I’ve worked around the issue with an AMD iGPU, but still.
That’s assuming people actually use a parser and don’t build their own “parser” to read values manually.
And before anyone asks: Yes, I’ve known people who did exactly that and to this day I’m still traumatized by that discovery.
But yes, comments would’ve been nice.
On one hand I agree, on the other hand I just know that some people would immediately abuse it and put relevant data into comments.
It’s a little bit faster for encoding and decoding
On the other hand, the time spent uploading/downloading much smaller files probably more than makes up for that, although even that difference might get pretty small with modern internet connections.
As much as I’d like to see this game preserved, I don’t think the dev can be held responsible when they’re refunding everyone who purchased the game.
register hours in Windows. We also all have iPhones that we only use for 2FA.
Without background information that sounds kind of insane. Switching to alternative time tracking software and getting YubiKeys or alternatives instead for 2FA would’ve saved so much money as well as time every day.
Even further, there’s also a clean split between the game and the framework they’ve built for it. So people can actually build their own games or tools using the osu!framework, and some already did so.
Which is neat, because it seems to me like it’s really performant and of course, low-latency, based on what I’ve seen trying the new client.
At the very least, a save game editor wouldn’t be too hard to create when running your own server.
Though that got me thinking if there’s some kind of GDPR shenanigans one could already utilize to get all your account data. I kind of doubt it, but it would be hilarious.
Looking at this map there seems to be at least some correlation. There really needs to be popular advocates for each language and country, particularly for the smaller ones and those with a low english speaking population.
Agree. I don’t know this person, but at best he didn’t understand the campaign and also overdosed on defeatism. At worst he’s intentionally misrepresenting the campaign and lobbying against better consumer rights.
Well, in the case of Silksong specifically, an early announcement was all but inevitable, as it was originally a stretch goal that got turned into its own game. Even with their apparent preference towards minimal communication, they had to explain what’s happening if they didn’t want to appear like fraudsters.
Generally, I wouldn’t even be opposed to early announcements, as long as the devs were transparent about the status of the project and made it clear in which capacity the game is currently being worked on.
Interesting. I knew about their hardware compatibility list, but not their list of certified hardware list. Their list of requirements looks quite a bit different from those intended for a regular OS and is (unsurprisingly) tuned for Qubes, but considering that it’d make sense to mention them, particularly if the user intends to run that.
It’s a guide to hardware that lists the different hardware security programs, which Windows and macOS have. QubesOS however is purely software, so why would it be mentioned in the first place? It’s listed in plenty of more appropiate places and is actually recommended as an operating system opposed to Windows and macOS.
Technically you can do everything through email, because everything online can be represented as text. Doesn’t mean you should.
PRs also aren’t just a simple back and forth anymore: Tagging, Assignees, inline reviews, CI with checks, progress tracking, and yes, reactions. Sure, you can kinda hack all of that into a mailing list but at that point it’s becoming really clunky and abuses email even more for something it was never meant to handle. Having a purpose-built interface for that is just so much nicer.
I wouldn’t agree either, but I think there’s some kind of logic: At a certain point familiarity can be a detriment to learning if it leads to you adding invalid assumptions to your mental model because everything else is so familiar. If everything is unfamiliar however you’re less likely to start making assumptions.
As for how true of effective this is, I don’t know. Anecdotally however I had less problems learning entirely different keyboard layouts for example as opposed to layouts that are just slightly different.
I’m sorry to be blunt, but mailing lists just suck for group conversations and are a crutch that only gained popularity due to the lack of better alternatives at the time. While the current solutions also come with their own unique set of drawbacks, it’s undeniable that the majority clearly prefers them and wouldn’t want to go back. There’s a reason why almost everyone switched over.
Or the opposite: We only need one of those randomizers that shuffles the unlocks between multiple games. Just imagine one that incorporates Factorio, Satisfactory, shapez 2 and maybe Dyson Sphere Program. You’d be set for life.
The factory must grow (into other games).