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Joined 1 year ago
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Cake day: October 12th, 2023

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  • What exists right now is full of jank, but if you played it or even followed the patch to patch development you could see they’re consistently building foundations for a game that is simultaneously:

    • FPS
    • MMO
    • Fully physicalized
    • Physics based
    • Open world
    • High fidelity
    • Fully persistent

    Considering how no game like what SC is supposed to be has come out in the time SC has been in development, it must not be that easy of a game to make.

    I got into SC in December of last year and have seen their progress and have been to play and participate in all of it while only spending 45 USD on the base package. Nothing else is needed to join since all ships eventually come out in game as buyable for in game money and I bought nearly every ship like that.

    CIG certainly sells ships to whales, but to them it’s necessary for their commitment to no publishers or large investors.







  • That person that is kind of lacking in social skills, still weirdly opinionated about really specific things, doesn’t care enough about their appearance for how old they are, and several other holdovers from being a nerdy high school shut in, but is very slowly becoming better. They’re trying to understand how to have more flexible conversations with people, figuring out a clothing style that works for them, and just doing some general growing up. They’re still kind of hard to be around, but you can tell they’ve made progress and that’s all you can really ask of them.











  • You have the option to buy most ships with real money, but the general cycle is about 6 months after release into the persistent universe the ships are purchasable with in-game money. The only reason to spend real money on SC is if you can’t wait those 6 months, want to support development, or don’t want to bother with in-game money for whatever reason. There are some exception ships though.

    As for the detail, there are big differences between SC and ED. For one, SC ships have completely modeled interiors since the intended gameplay is for you to manually board your ship from outside. ED has no ship interiors as far as I know, just cockpits and exteriors, no matter how big the ship is. SC also has more ships than ED even excluding all the SC ship variants, ground vehicles, and ships that don’t do Quantum jumps, the frame shift equivalent of ED.