The Sim X: Terror from the derp. Yeah no Jake, we want a successor to X-COM Apocalypse if you don’t mind.
The Sim X: Terror from the derp. Yeah no Jake, we want a successor to X-COM Apocalypse if you don’t mind.
Wake me up when the popover API is in. Might be next version, nice!
Tencent only got preference shares AFAIK (i.e. they can’t vote with them).
The game itself is great, the UI/UX is just on another level. The UI has no ambiguity, is very responsive to input and just feels smooth. The wording on the cards is also excellent and consistent.
StS is a joy to play and I bet it’s also really great on the Steam Deck.
Germany
Hey, at least we are fighting them this time! But sure, if system-wide changes are not coming, more people will fall into the hands of the fascists.
Goodnight Travis County, there will be no encore. Woo!
LGTM, Ship it!
clicks approve
Don’t cut yourself with that edge!
inb4: “But YT operates at a loss and needs monies”. No. Just no. They deliberately worked at a loss to stifle and kill opposition.
To be fair, they used setTimeout() and not thread.sleep() because the latter isn’t possible out of the box in JS ^^
Obviously there a people in charge now who will never understand the Streisand effect. They could have kept it quiet and just… allow… the technical adept users to do their thing. Now, they are the laughing stock and get unwanted attention. Also, from my layman understanding, this shit won’t fly in the EU at all.
Or, to say it differently: This is the best thing to happen to Mozilla in quite a long time and I’m a fan.
You’re right. It does have the same energy to it, doesn’t it? But of course, it also feels like that kind of regression permeates nearly every layer of society now, which is really sad. We should get angry before it’s too late.
Drake is a creep.
Personally, I’d use just simple HTML + precompiled CSS in the form of SASS / SCSS. Because modern CSS is actually fun when it’s precompiled :)
And I hope we all learned to sanitize our database inputs!
I’d call him Bobby. Little Bobby Tables.
Ah, the annual whale fracking operation is in full effect.
There was nothing quite as intense as a ServerSmash in Planetside 2. Which means ~800 people doing joint ops on a single map and everything is highly coordinated.
I think blob fights in EVE are even larger, but this was a first person shooter and also rather arcadey, not a thousand spreadsheets fighting at a server tick rate of 1 ^^
With their personal data obviously.
Well, this is actually the easy mode. On hard you see lettuce next to a politician’s face.