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Cake day: June 9th, 2023

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  • There’s also, I think, the weird fucky option were 75% sorta works because the 25% applies to choosing 50% and 50% applies to choosing 25% which means that as long as you don’t choose 0% you’re good?

    BUT ALSO, none of the question says it’s talking about itself. It could just mean in general, so we can choose 25% on purpose and then glare at whoever made A and D the same.


  • Soup@lemmy.worldtoRPGMemes @ttrpg.networkFIND OUT BITCH
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    14 hours ago

    Holy shit you’re dense. This isn’t Dark Souls and that’s a video game, not a table-top, theatre of the mind, RPG.

    If you can learn that the crate, which is indistinguishable from any other crate, has no reason to be where it is then you can perform further tests to expose whether or not it is a mimic. It will look exactly like a crate the whole time and that’s fine. It’s not a paradox, you’re just not very intelligent.

    You’re fifty-two cards short of a deck and making it everyone else’s problem.


  • Soup@lemmy.worldtoRPGMemes @ttrpg.networkFIND OUT BITCH
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    2 days ago

    Motionless and indistinguishable. Chests and crates don’t breathe and you’d be able to distinguish the two very easily based on that.

    An investigation check could work, or maybe a straight intelligence roll. Paying attention to the description of the room, too, and passive investigation is a real thing as well. I’ve already explained at least twice that you can use those ways to figure out that something isn’t where you left it or otherwise seems out of place. You can absolutely still find it using mechanisms that don’t require getting chomped.

    You’re just wrong. It’s fine, it happens, but the plain english is making it reeeeeally hard for me to understand how on earth you could be confused here.


  • Soup@lemmy.worldtoRPGMemes @ttrpg.networkFIND OUT BITCH
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    2 days ago

    I brought up evolution as a way to explain the idea that even without magic it’s possible for there to not be any motion when a creature is breathing. There are also worlds where a mimic could be a normal animal, so that’s good there too. You, hilariously, are aaking if evolution even applies to aberations while being dead-set on them breathing, as if that isn’t a comically easy thing to hand-wave away if we’re saying the creature is a proper, built-for-purpose monster.

    The book says “motionless” and “indistinguishable”. Those words mean “without motion” and “with nothing to [visually] distinguish it from the object it is trying to imitate”. There is no breathing motion because then it would not be motionless and there is nothing to tell it apart. Both of those are ok in a game context because there other ways to discover the monster.

    We aren’t talking about your subjective opinion and your original comment was an “um actually” in relation to someone else’s so if you want to know why you’re having this conversation it’s because you started it.


  • Soup@lemmy.worldtoRPGMemes @ttrpg.networkFIND OUT BITCH
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    2 days ago

    Breathing doesn’t guarantee that you can see something lol. Show me a breathing insect with its “chest” moving up and down. If you account for evolution then mimics who could best hide their breathing are also absolutely something that would happen. Plenty of mammals can hold their breath underwater a crazy amount of time. A mimic that could also position and shape its body would have no trouble hiding its breathing.

    They’re motionless and indistinguishable and you’re just going to have to deal with that.

    Bonus: the way to find them out would be to see if a character notices them looking out of place. Maybe it’s a contested stealth vs incestigation/perception role, or maybe the description of the room even has clues. There are absolutely other ways to “safely” discover them aside from breathing.



  • They also said that exit wounds can have benefits, though they didn’t get into it nearly enough. I’m imagining that two wounds, especially on opposite side of a person, are going to be a lot harder to deal with and the increase blood loss potential while also distracting anyone trying to help them has a lot of benefits.

    Also I say benefits, but yuck.


  • Open-eneded because in comparison to something like a Warlock you’re simply handed a guy who hits real good and in comparison to a ranger there are no weapon specific stereotypes. You can be pretty much anything you want and there isn’t much distraction in the flavour text, even. Now, I personally don’t pay much heed to flavour text and roleplay things however the hell I want but I do know a lot of people get bogged down by the idea that rogues need to be theives and paladins need to be good and that 95% of the community still doesn’t know what “lawful” means and they should really change the word to “principled” to square that away.

    The reason I said “stricter framework” was in response your comment where it seemed as though you were saying that the 5e fighter required creativity to make it fun and I assumed that meant that what you wanted was for other systems to lay things out for you a little more. I assumed that because nothing I was suggesting required building your own class and mechanics, it was all just fairly high-level rules found in the books(minus the Eldritch Knight, I thought I’d seen it elsewhere).

    Oddly enough, though, the fighter in PF2e, I would imagine, requires much more thinking since much of its power appears to come from feats that you need to choose at every level. I love that idea, and technically you can do a similar thing in 5e with the optional feat rule, but I’m struggling to figure out where you’re coming from saying that it’s easier or that dedications are safe from bad choices. I don’t find it as daunting as an experienced player but it’s certainly a lot more opportunity to accidentally build poorly. Also 5e multiclassing really is not that difficult, though there are small details that I think should be ironed out(maybe there were in 2024, I don’t know at this moment).

    End of the day, 5e Fighter may be a bit of a blank slate but that’s precisely why I love them. They aren’t at all boring if you bring your creativity and roleplay skills to them and that also depends on what kind of game you want to play. I also play a Warlock now that I’ve made fairly unique and love the amount I can do with him so it’s not like I’m scared of classes with more complexity to offer, either, I just see the value in all of them and play to their strengths and weaknesses appropriately.


  • I’m aware of what I said, but the other point I made is that fighters are not the boring easy class everyone makes them out to be. They are very open-ended and that can be a lot for people but it’s not a sign that they’re bad. They also have the echo knight and eldritch knight subclasses if you want a little help/inspiration/spice built into the class itself. I have an echo knight minotaur I played for a bit who was great fun to play in combat.

    If we’re talking about complexity being the issue then you can back right the heck up with that “just play Pathfinder” nonsense. I really want to try PF2e, actually, but to act like it’s simpler than a 5e multiclass is something you must surely know is not going to fly. I made a PF1e barbarian once and the amount of choices I had to make as an experience 5e player was within my skill level but for your hypothetical new player it would be far more daunting a task.

    Also “without needing to get creative” is such a tell. It’s really not that complicated, and it’s not 5e’s fault that someone might need a stricter framework. You’re not a worse person for it, necessarily, but the whining about it sure isn’t a good look.


  • Soup@lemmy.worldtoRPGMemes @ttrpg.network[TallFrodo] TASTE MY STEEL
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    6 days ago

    And yet they still have lots of features in their subclasses, work great with quick multiclass options, and can just, ya know, wield a magic weapon.

    My battlemaster fighter had a few levels in Battlesmith artificers and I had sooo many things I could do even though the only spells I really ever cast were Shield and Arcane Weapon. I had my steel defender doing all kinds of fun stuff, and even though being ranged took some flavour out I was still able to be creative. It was also awesome to have such a clean base to build my roleplay on top of and by the end he was the least background-heavy character yet still had tonnes of depth and character.

    The only “issue” with them is that the burden of creativity lies much more heavily on the player and it’s more difficult to rest on cheap stereotypes. I’m playing a warlock now, the plot class, and I still took it several steps further all on my own because I can. The pathfinder fighter looks interesting, for sure, but come now.


  • It’s actually still much better even to use an ICE generator to charge an electric car than to attach that engine directly to a car and that’s the least efficient way to use non-renewable resources to charge an electric vehicle. Generators are smaller and built to run at a peak efficiency vs cars where they’re almost never there and often keep running even when stopped.

    That aside, subsidies are not inherently bad but they are very easily misused. Yes, if a corporation claims it needs to be bailed out then in many ways it should be taken over as it proved that it couldn’t handle the task but that is a different scenario, albeit similar.


  • There is always going to be a need for some people to have personal vehicles and electricity is a damn sight better than gasoline. Used correctly, a subsidy is an incentive and a support for something which may not be able to be very profitable on its own but which is still worth having around and investing in.

    The problem is that they are so often misused especially by two North American countries and things go south.

    Public service spending isn’t a subsidy but I also didn’t directly call it that and I think you missed the message I was sending. The point is that sometimes you want something that cannot be directly profitable but which is of a certain benefit to society.


  • Yes and no. Sometimes government aid is a good thing. Public transit is a good example of something that should actually be free because of the returns it gives in taxes. The issue is that corrupt governments are subsidizing profits and trying to help the companies when they should be simply aiming for the betterment of society. I don’t care if GM goes down, they’re awful, but I do care if hospitals and clinics can’t stay open because they’re providing their services for free.

    Subsidies to get people onto renewables as soon as possible are good things but not if companies just raise the price by the amount of the aid.


  • Soup@lemmy.worldtoRPGMemes @ttrpg.networkCope
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    11 days ago

    Unless you have something specific, and you should let your DM know ahead of time, for wisdom rolls specifically blind rolls can be pretty fun.

    That said, if you roll a nat1 and you DM says someone is trustworthy then that also doesn’t mean they’re lying, so it’s not a huge deal.


  • Soup@lemmy.worldto196@lemmy.blahaj.zoneharry potter tattoos
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    16 days ago

    They’re technically supposed to be the “cunning” house, and while that attracts all the villains it also has some normal people. Tbough in that same vain I want to see a Khorne Berserker taking a house placement test and getting Griffyndor, ya know? Anyway, all of Slytherin’s nuance seems to have come from the fans, which makes sense because JKR is not exactly capable of that on her own. I feel like people like the world because it’s such a blank canvas, but JKR acts like printing the paper makes her the artist and she’s not even the first to do it.

    I have an attachment because my mom and I read them together as I grew up but I’m totally fine throwing the books in the garbage and keeping the memory. We also read Lord of the Rings and The Hobbit, so I can hang onto those, too.




  • It still helps. And they might not travel far but they do travel so it’s good to have a destination.

    The best part is that even if it doesn’t work the entire point is that you aren’t doing extra work. Literally just do nothing and at worst nothing will happen but at best you’ll start seeing more and more improvement, if slowly at first.


  • Soup@lemmy.worldtoScience Memes@mander.xyzANTI PEE PAINT
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    17 days ago

    In Montréal all our major parks have washroom facilities and if they for some reason don’t there’s still gunna be a port-o-potty nearby. There should definitely be two near the beach but the point still stands that you can definitely have nice things, or at least something stopping the majority of public urination. And hell, I’m sure that we have issues with them here, too, but it’s a small price to pay to have a civilized city so whatever.

    Longer term the city just needs to adopt any of the myriad studied ways homeless and poverty has been reduced in other places which will also reduce the danger to these things getting broken.