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Joined 2 years ago
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Cake day: July 5th, 2023

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  • When you use any piece of Internet-enabled software, any and all data that passes through it can theoretically be copied and siphoned off back to the authors of the software.

    Should they do it? No. Can they do it? Yes.

    Does Mozilla do it? They say they don’t, and I’m inclined to trust them. Do other major browsers do it? Absolutely.

    As regards your physical location, geoIP databases can get pretty close these days.


  • Sure. Almost 40 years ago I started learning to program as a kid, and the only reason I knew the word “syntax” at all was because the default error message in my computer’s BASIC interpreter was “SYNTAX ERROR”. I didn’t learn what it actually meant until many years later, in English class.

    I taught myself with the excellent Usborne books, which are now all downloadable for free from their website. You won’t be able to use them as-is (unless you get your kids to use an emulator for an old 8-bit home computer), but I’m sure you can still get some useful ideas, and maybe even copy small sections here and there.

    As others have mentioned, my school also taught us a little LOGO, which was a bit of fun for me but rather simple. I remember that most of my classmates enjoyed it, though.


  • How many techie types have had someone come to them and say something like “Hey, you know tech thing XYZ? You know how it sucks? Well I’ve got a great idea: make a BETTER one! So what do you say? You whip it up in an afternoon, I’ll handle marketing, and we’ll be rich!”

    Like they really thought that the issue is just that no-one can see the flaws. They thought that the fix is super easy and they’re just the first person clever enough to see it.






  • the boss can detect headphones going on your head and music starting from 50 feet away and instantly be behind you with a burning question that doesn’t make any sense.

    I’m sure you realize that the question doesn’t make any sense because they had to think of it on the spot, just to prove that you can’t wear headphones in the office due to all the important ambient office talk you need to be a part of.

    One of my best, most competent bosses once said to the team “I don’t understand how you guys can work while listening to music, but as long as your output stays high, I’m not going to interfere.”



  • How about that worst of both worlds, the tutorial where the author starts out writing as if their audience only barely knows what a computer is, gets fed up partway through, and vomits out the rest in a more obtuse and less complete form than they would’ve otherwise?

    1. Turn on your computer. Make sure you turn on the “PC” (the big box part) as well as the “monitor” (TV-like part).

    2. Once your computer is ready and you can see the desktop, open your web browser. This might be called “Chrome”, “Safari”, “Edge”, or something else. It’s the same program you open to use “the Google”.

    3. In the little bar near the top of the window where you can write things, type “https://www.someboguswebsite.corn/download/getbogus.html” and press the Enter key.

    4. Download the software and unarchive it to a new directory in your borklaving software with the appropriate naming convention.

    5. Edit the init file to match your frooping setup.

    6. If you’re using Fnerp then you might need to switch off autoglomping. Other suites need other settings.

    7. Use the thing. You know, the thing that makes the stuff work right. Whatever.

    Congratulations! You’re ready to go!







  • The PlayStation 1 had a copy protection system that measured physical properties of the disc which couldn’t be replicated by normal CD writers. There were a few ways to get around this, but to be able to put a burned CD into your console and boot directly from it into the game (as usual) required the installation of a fairly complex mod chip. A lot of people alternatively used the “swap trick”, which is how I used to play my imported original games.

    The DreamCast’s copy protection was heavily reliant on using dual-layer GD-ROM discs rather than regular CDs, even though they look the same to the naked eye. There were other checks in place as well, but simply using GD-ROMs was pretty effective in and of itself.

    Unfortunately, Sega also added support for a thing called “MIL-CD” to the DreamCast. MIL-CD was intended to allow regular music CDs to include interactive multimedia components when played on the console. However, MIL-CD was supported for otherwise completely standard CDs, including burned CDs, and had no copy protection, because Sega wanted to make it as easy as possible for other companies to make MIL-CDs, so the format could spread and hopefully become popular. Someone found a way to “break out” of the MIL-CD system and take over the console to run arbitrary code like a regular, officially released game, and that was the end of DreamCast’s copy protection. People couldn’t just copy an original game disc 1:1 and have it work; some work had to be done on the game to put it on a burned CD and still have it run (sometimes quite a lot of work, actually), but no console modification was needed. Anyone with a DreamCast relased before Sega patched this issue (which seems to be most of them) can simply burn a CD and play it on their console, provided they can get a cracked copy of the game.