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Joined 2 years ago
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Cake day: June 12th, 2023

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  • I definitely agree with you on 1, 3 and 4. Personally I haven’t even looked at Starfield because of the patient gamer thing, I’ll try it out in a few years or whenever it’s on sale / has enough buzz.

    I do kind of defend a lot of dlc though. Some of it is predatory as fuck, but some of it just massively expands a game’s lifespan and you end up with massively more support/content in a post-dlc world than we ever got without it.

    It just depends on if they’re selling Horse Armor, or if it’s a game that keeps getting major content patches for 10 years because it’s being supported by dlc. Both happen. Of course, given that “horse armor” is literally something Bethesda did…well…


  • Back when I was young, most games cost around $50. But back then they were 1/100th the size and complexity they are now, had absolutely no post-launch support whatsoever, and and even “AAA” titles used pixel art. They didn’t even have voice acting.

    If I adjust for inflation alone, no other factors, a $50 game from back then would be $91 today.

    I’m not happy about the price increase, but I certainly understand it and can’t really blame anyone for it. Frankly, I’m surprised this didn’t happen many years ago.

    Personally, I’ve been a patient gamer for a while - welcome! It’s great here.


  • Bethesda really has no incentive to actually make TES6 so long as they have healthy subscribers for TES Online

    Why would that be the case? ESO is neither made nor published by Bethesda, so it’s weird that they would refuse to make a game because of what another company is doing.

    Zenimax is Bethesda’s parent company, sure, but it’s still another company.

    Although for the record, ESO is still a pretty good single player experience. It’s not moddable which sucks, but the game generally lets you do 99% of its content solo without ever needing to interact with another player for any reason. Which is cool, since it’s mind bogglingly huge and the quests are generally interesting. If TES6 turns out to be even 1/10th the size of ESO, I’ll be pleasantly very surprised.