

On one hand I really like the idea, gamification of solarpunk could really propel things (though could also make people dismissive of it being only a game, beware), but on the other hand the custom extra tools required provide a higher barrier to entry, and extra e-waste if not handled properly (though apart from a 3d printed cover they seem like some raspi/arduino/similar programmable thing with some semi-standard attachments, so that may be pretty okay.






I think it’s easy to forget that we are all biased and when jumping to one conclusion is easy for us, another may be easy for someone else.
My 2.5 year old sometimes watches this kid show “Bing”, and it really just spells out the moral of the story at the end, maybe “grown up” media should do that more too? Don’t expect your audience to just know what comes naturally to you, tell them.
I know this goes against the core “show, don’t tell” principle of writing a good story, but maybe we can do show and tell?
(And I say we collectively while I’ve never created anything with a message 😅)