The Wii U also suffered from it’s weak library of games, though. Yes, you could argue that was partially due to Nintendo pivoting away from it earlier due to the slow start which was, in part, caused by the confusion over the naming and marketing…but if Nintendo commits to the Switch 2 and releases more bangers from big franchises it will be a long-term success. The “gimmicks” of the Switch are the best assortion and implementation the company has ever delivered and it has an amazing library of games. There is no reason why the Switch 2 can’t deliver in those same areas (it already will with the retention of motion controls and portability).
Of the games I’ve played, I’d pick Majora’s Mask. The reduced size and linearity combines well with the time mechanic and forced repetition. I don’t agree that the BotW/TotK map was too large, though. The “emptiness” was kind of the point of those games. The space allows you to appreciate the little things like grass swaying in the wind or the distant sounds of animals.