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Joined 1 year ago
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Cake day: July 19th, 2023

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  • No, I straight up had two different installation media’s fail until I went back and shut down windows fully. I’ve never run into that before on an install before.

    First I tried ZorinOS, and it would fail to even boot into the live environment. I tried multiple times and even made a new install media. Then I tried fedora silverblue, it would get into the install environment but couldn’t do any kind of partitioning etc to the drive. I then rebooted to windows, shut it down fully, and tried again. This time fedora could edit the drive partitions, and zorin could load the live environment and install.

    Previously I’ve had issues with shared drives being locked by windows, but this was the first time I’ve ever had an install fail because windows wasn’t shutdown fully. I don’t usually dual boot these days either though (I was setting up this computer for family) so I figured maybe something had changed with newer versions of windows or device security.





  • Fubarberry@sopuli.xyztoLinux@lemmy.mlPrinting on Linux
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    1 month ago

    Recently ran into an issue with Endeavour OS where the built in printer program would give errors when trying to add my network ecotank printer.

    Tried using cups terminal and it worked the first time, and is still working weeks later.

    So some of the GUI printer apps that distros ship with have issues apparently, but I don’t know the extent of it.










  • I bought Rocket League because it had a Linux version, and Linux games were scarce before proton. Epic bought the developers of rocket League, and made it Epic exclusive. People who bought the steam version got to keep it, except for Linux users because Epic cancelled Linux support.

    Epic loves to act like they’re anti monopoly, but they only care about that when they’re competing for market share. They’re extremely pro Microsoft and anti Linux.

    Also one of the biggest concerns about Valve having a monopoly in the PC gaming space is that they could use their marketshare and money to block rival stores from getting popular games, making it hard to compete and removing user choice. In reality, Valve hasn’t done this, but Epic is leveraging their big pile of fortnite money to do this. It makes people think that if Epic ever gets into a dominate market position, that they’ll absolutely be an abusive monopoly that makes the market space worse for everyone else.





  • I don’t have time right now to write a full proper response, but for quests I would imagine starting out we would still use traditional random generation the bones of the quest, but use an LLM to create the narrative and NPC dialogs for it. Games like Shadows of Doubt already do a good job with randomly generated objectives, but there’s no motive for the crimes. Just taking the already existing gameplay and using LLM to generate a reason why the crime happened would help with the atmosphere a lot. Also, you can question suspects and sometimes solve the case by them telling you they saw [person] at [location] at [time], but I think an LLM could provide actual witness interrogation where you have to ask the right question, or try to catch them in a lie.

    As far as the mechanics for LLMs to actually provide dialog, I expect to see some 3rd party AI startups work on it. Some kind of system where they have some base language packages that provide general knowledge and dialog abilities, and then a collection of smaller models/loras to specialize. Finally you would have behind the scenes prompting that tells the NPC who their character is, any character/quest specific knowledge they have, their disposition towards the player, etc. I don’t expect every game company to come up with this on their own, I suspect we’ll get a few individual companies offering a built solution for it starting out, before it eventually becomes built into the larger game engines.


  • Obvious application is having NPCs that you can actually talk with. Not just about one or two topics that they have a pre-recorded voice line to tell you about, but about anything at all. And with AI speech generation as well, you could have them somewhat realistically talk back to you.

    You could also have an LLM working as a kind of DM, coming up with new quests with stories and some content variety. A lot of games have repeatable randomized missions, but this are very formulaic and feel very repetitive after you’ve done a few. There’s usually no story, just a basic combat grind. A LLM could come up with actually interesting randomized quests, like a murder mystery where the murderer had a motive and you can legitimately question the suspects about anything they know.