• 38 Posts
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Joined 6 years ago
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Cake day: May 31st, 2020

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  • Well, you don’t really need to announce anything, if the AI-generated submissions were super helpful anyways.

    But yeah, I guess, all I can say is that I really don’t believe your theory. Especially Widelands could’ve done so many other things in the past, if they cared so much for attention.

    But I have also been in the maintainer role, having to deal with generated submissions, and it really isn’t fun. I’m talking specifically about fun, because these are community-driven projects, so you need volunteers to have fun for anything to happen.
    In theory, a generated code submission could bring useful changes to the project, but it still isn’t fun to review, because there isn’t a human on the other side that you can teach. Even worse, you’re effectively just talking to an LLM through a middleman. If I wanted to use an LLM, I’d use it directly.




  • Yet more suggestions which you didn’t ask for:

    1. GitNote might be up your alley. Its UI is not as slick as QuillPad, nor does it have as many features, but it does faithfully keep the folder structure.
      Somewhat of a deal-breaker for me personally: It can’t do reminders.

    2. Embrace the chaos. 😅 I have a little program for managing my notes on desktop and it just dumps them all in one folder, too. If I need to find something again, I’ve got a little text search, which is basically the equivalent of grep -iR. I just make sure to mention enough keywords in each note, so that I can find it again.
      Personally, I much prefer this workflow, because you can start typing (and hitting Ctrl+S) and then later ensure that it has all the right metadata, rather than having to select a folder upfront where it will be saved.

    I actually tried QuillPad not too long ago and couldn’t make it work for me, but being able to save as normal files seems to be a recent addition, so maybe that’s what I was missing.
    I’ll probably try setting it up to work with my desktop note system then…




  • To be honest, what I’m most mad about isn’t the typoes, it’s that someone generated this image and figured, yeah alright, that will clear things up.

    On some level you want to believe that even if someone does not come up with a proper concept for a visualization, that they still check what the AI shat out, so that it’s at the very least not conceptually wrong and not confusing.

    This image isn’t just shitty, it’s actively worse than having no visualization. They could’ve generated that, chuckled, and not used it. Just how do you blunder your perception check so badly that you decide to include it anyways?




  • Ephera@lemmy.mltoLinux@lemmy.mlKDE Plasma 6.6 released
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    3 days ago

    Yeah, I’ve done that occasionally, too, but it adds a load of friction for moving windows between screens, in particular also when un-/replugging the screen, so it’s still painful enough that I don’t bother with a second screen.

    I guess, it also plays a role that I do use lots of workspaces, so it’s 1) extra painful and 2) I don’t have as big of a need for a second screen, since I can just switch out what first screen displays very quickly.


  • Ephera@lemmy.mltoLinux@lemmy.mlKDE Plasma 6.6 released
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    3 days ago

    Oh boy, feature freeze for Ubuntu 26.04 is on Thursday. Hopefully, they still include this update.

    My work laptop unfortunately comes with Kubuntu LTS and I desperately want the virtual-desktops-only-on-the-primary-screen feature on there. Currently, I’m the guy that actively disables all but one screen, because my workflow does not work at all with the secondary screen switching in sync with the primary screen.


  • Ephera@lemmy.mltoLinux@lemmy.mlKDE Plasma 6.6 released
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    3 days ago

    I still wouldn’t assume it to actually go further than that. It’s a limitation of the EWMH standard, which is used for controlling the placement of windows.

    I don’t have in-depth knowledge of the standard, but I assume, it can only represent 1 desktop as the active desktop and stuff like that.
    Maybe you could try to be clever by e.g. always reporting the active desktop of the active screen and stuff like that, but yeah, no idea if you can do that for all aspects of the standard, and whether applications will still behave as expected.




  • Oh man, what the fuck. What I really don’t like about this is that you assume some sort of motivation when someone submits a PR. When they provide a feature implementation, a bug fix or a configuration change, you assume that the way things were before did not work for the contributor. That it was so problematic, that they invested quite a bit of time to scratch their own itch.

    You simply can’t look at a PR in complete isolation and just evaluate whether its changes are positive or not. On some level, you’ll decide that, sure, if this user is better off with this change and it doesn’t break anything, then might as well merge it.
    But there is no user here. It’s going to include pointless changes that just need to look plausible enough, so that this bot can bolster its credibility.



  • No worries, I find plenty opportunities to remind myself of that. Currently playing a troll of Xom, because I’m dumb. And one time, the jackass teleports me into the middle of the fortress in Elf:2. Had to read 3 teleport scrolls, because they kept teleporting me just to different parts of the fortress, since I guess that fortress is quite large.

    Apparently, I was too panicked to take a screenshot of that, but here’s another fun one from Xom’s teleportation shenanigans:

    The most brutal part is that he always teleports you a variable number of times and you never know for sure, whether he’ll stop there, so I also have a version of that screenshot with --more-- at the bottom, where I still had hopes that he’d port me back out of there. He did not. 🫠


  • To be honest, the main reason I linked to that wiki page is that I had opened it to try to find out whether orbs of mayhem are still in the game. 🙃

    Would not have surprised me, if they tweaked the design a bit with 0.34 and then gave them a different name, but at the same time, well, I did just describe that they have upsides and downsides, which is how the devs like to design things…