I have somewhere in the neighborhood of 300 mods installed for Rimworld. The in-game mod management system is pretty basic and simply does not cut it. Definitely interested in more management options.
Mods for the game may conflict if not loaded in the proper order. This modmanager can auto-sort based on information directly specified by the authors as well as from a community database that is likewise open-source. In this db people can submit their own findings on what order mods should be loaded in, and Rimsort can interpret this db while the vanilla mog manager can not. It is also a good bonus to be able to change your modlist before launching the game, as that can take a while with large modlists.
Thanks for the explanation, I have played with like 30 mods max so the built-in mod manager seemed enough.
Also FYI all your english comments here are posted with language set to dansk so I couldn’t find it even though I got the notifications (seems lemmy does not really tell you you are trying to visit a comment in language you don’t have enabled in settings).
Also FYI all your english comments here are posted with language set to dansk so I couldn’t find it even though I got the notifications (seems lemmy does not really tell you you are trying to visit a comment in language you don’t have enabled in settings).
Thanks for pointing it out. I mostly use feddit.dk so it’s just a habit. I’ve corrected the language of the comments.
Why would you need this?
I have somewhere in the neighborhood of 300 mods installed for Rimworld. The in-game mod management system is pretty basic and simply does not cut it. Definitely interested in more management options.
Mods for the game may conflict if not loaded in the proper order. This modmanager can auto-sort based on information directly specified by the authors as well as from a community database that is likewise open-source. In this db people can submit their own findings on what order mods should be loaded in, and Rimsort can interpret this db while the vanilla mog manager can not. It is also a good bonus to be able to change your modlist before launching the game, as that can take a while with large modlists.
Thanks for the explanation, I have played with like 30 mods max so the built-in mod manager seemed enough.
Also FYI all your english comments here are posted with language set to dansk so I couldn’t find it even though I got the notifications (seems lemmy does not really tell you you are trying to visit a comment in language you don’t have enabled in settings).
Thanks for pointing it out. I mostly use feddit.dk so it’s just a habit. I’ve corrected the language of the comments.