Nvidia didn’t want to play nicely and give standard APIs.
Their work around was other extensions that don’t actually do what’s needed, but sort of works in some scenarios.
All the GPUs I’ve used work fine, it’s a Nvidia throwing it’s toys out the pram situation which should hopefully get resolved as they open source the high level drivers and so the correct APIs can be implemented.
Nvidia don’t give a shit about Wayland. The reason they’re adding explicit sync is because it was implemented in the kernel. They don’t care how it will be used or by what.
Nvidia didn’t want to play nicely and give standard APIs.
Their work around was other extensions that don’t actually do what’s needed, but sort of works in some scenarios.
All the GPUs I’ve used work fine, it’s a Nvidia throwing it’s toys out the pram situation which should hopefully get resolved as they open source the high level drivers and so the correct APIs can be implemented.
Well, Nvidia initially didn’t intend to support Wayland at all. They’re being dragged into it kicking and screaming, one step at a time.
Nvidia don’t give a shit about Wayland. The reason they’re adding explicit sync is because it was implemented in the kernel. They don’t care how it will be used or by what.