The simula vr headset is supposed to be an opensource headset built on linux for doing desktop work. I think they made some sort of VR based window manager (I honestly didn’t know they released it yet, so I’m gonna try it soon) with some sort of text rendering system that makes it clear even at low resolution.
I wish they focused more on passthrough, windows projected in real life (so AR) rather than the black space you now have in the background.
Also, it for some reason uses Nix as it’s build/install system. I’ve read through their issues talking about it and I get their reasoning, but there is no way I’m installing this in my system if I have to use Nix and install it as root…
They should upstream their forked stuff and make it compilable with system dependencies 🤔
Nix is nice, why the beef?
I’m sure it’s nice, but it shouldn’t be forced upon me by some random software project. I don’t use Nix, I don’t have a need for Nix. But if I want to install this project, for some reason I suddenly need to edit my root system to install some package manager I’m never using.
thanks! never heard about them!
do I get this right, that this isn’t just a VR display, but a complete, separate PC?I was more thinking about VR replacing my monitors in some situations, but needing to sync to another PC - which will be much more underpowered than my PC.
or is the tethered version exactly what I’m looking for?
I see benefit in both tbh. Connected as a fancy monitor to your more powerful PC at home, a thing on it’s own on the road. Although I suppose I rather see it use my phone as the rendering/computing device and just be another screen for that.
yeah, of course
I’m just not sure, if the second use case, as I simple monitor, is even possible or it is always a complete stand alone system
It sort of exists: https://simulavr.com/
The only company that I know who makes VR tech and is pushing Linux is Valve, but idk if they would consider adding AR in their headsets.
Yeah, Valve could add AR to their headsets, but would AR be something they care about, Valve is a gaming company, VR games are a thing but AR games is even more niche and I don’t really know if there’s a big enough market to make this interesting.
True, Valve time is something lol, there is rumors about their next VR headset, the deckard which is rumored to be wireless, but in Valve time we are years away from any official information.
I think there’s a lot of user interface hurdles between now and The Year Of The Linux Facetop. And a lot of very tight hardware design. And a need for someone to point a lot of devs in the same direction, and make them give a shit about how well stuff works for a non-technical user. And a source of funding for all of this.
The Linux desktop is just fine. There is an opensource project using OpenXR to bring XR to the Linux desktop. https://mbucchia.github.io/OpenXR-Toolkit/opencomposite.html. https://gitlab.freedesktop.org/xrdesktop/xrdesktop
I really hope they contribute back all their findings to the open source projects they used code from, but if they do it will be a huge win for the Linux community
We could dream