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Cavern of Dreams is a great little game, I played it a few months ago. The controls felt a little imprecise (on the PC version anyway) but the graphics absolutely nail the N64 look.
Interesting. Did they have some kind of filtering to looks like N64 output ? Or is it high rez like emulation ?
I mean, I like the pixel look of the N64 display, with 3 points filtering and signal based anti aliasing.
Those component are what you could call N64 look. Low poly + linear filtering is not N64 that much .
Nice, but do the graphics also need to be from the '90s?
given that is what they were seemingly aiming to make, yes. your reaction tells me they nailed it, good job them.