At this point I wonder if there are some internal politics that want this project to fail and be over. 70 price tag, live service but only on ubisoft platform, ignoring the most demanded features, etc.
It’s like they are tired of a project that was a money black hole for years and they just want to pull the plug.
“Kotaku’s report claimed that the studio made a deal with the local government that requires Ubisoft Singapore to launch an original game within the next few years. In short: the studio may be legally required to deliver Skull and Bones. When IGN asked if this is true, Ubisoft declined to comment.”
So they have to launch the game, the $70 is to cover the dev costs (even during the reboots, they were not allowed to pare down or reassign any of the ~500 staff), I predict we then see it all crumble and Ubisoft walk away having fulfilled their misguided obligations. I don’t know if we know the specifics of what they got from the government of Singapore, but it’s money. What a shambles.
At this point I wonder if there are some internal politics that want this project to fail and be over. 70 price tag, live service but only on ubisoft platform, ignoring the most demanded features, etc.
It’s like they are tired of a project that was a money black hole for years and they just want to pull the plug.
“Kotaku’s report claimed that the studio made a deal with the local government that requires Ubisoft Singapore to launch an original game within the next few years. In short: the studio may be legally required to deliver Skull and Bones. When IGN asked if this is true, Ubisoft declined to comment.”
So they have to launch the game, the $70 is to cover the dev costs (even during the reboots, they were not allowed to pare down or reassign any of the ~500 staff), I predict we then see it all crumble and Ubisoft walk away having fulfilled their misguided obligations. I don’t know if we know the specifics of what they got from the government of Singapore, but it’s money. What a shambles.