Here is the story: I decided to buy a good and expensive controller for my PC for the first time, after 3 decades of using stock dualshocks and cheap knock-off brands. Googled “best controller for PC”, found a lot about elite series 2 controllers. Got excited about it (primarily the back-grip buttons and adjustable stick tightness), bought it.
After a month of playing Binding of Isaac I have decided to play some Doom Eternal to learn the hot new aiming technique - flick stick. Only to realize that this elite controller, that costs 130€ for the base kit, in current year, comes WITHOUT the gyro.
I honestly wish at least one of 5 reviews I watched and read mentioned this detail.
Is there any accessory I can acquire to get gyro, or would I have better luck returning the controller and buying something else?
Edit: I actually like everything else about the device, and not having the gyro is not exactly the deal breaker, but c’mon people
People tend not to like gyro aim.
People are wrong, but I am not surprised.
whether they like it or not, it should still be included on a “premium” product, when the Wii U controllers had it!
Problem is that even on a premium product, cost is gonna be a factor. Well, and weight.
I can think of a bunch of features that could be supported in a controller. Problem is, not everyone is gonna want everything, and if they put it on the thing, everyone is gonna pay for it. On the XBox Elite Series 2:
Interchangeable thumbstick hats: Yes
Interchangeable D-pad hats: Yes
Interchangeable thumbsticks (a la the Thrustmaster eSwap): No
Rumble motors: Yes
Haptic force feedback (a la the Playstation’s DualSense): No
Gyros (a la the Playstation’s DualSense): No
Force-feedback triggers (a la the Playstation’s DualSense): No
Hall Effect triggers: Yes
Hall Effect thumbsticks: No
Extra back buttons: Yes, 4
Extra face buttons (a la SCUF Envision): No
Force feedback thumbsticks: No (I’m not aware of anyone that makes these, but force feedback joysticks were once a real thing, useful with flight sims simulating pre-fly-by-wire aircraft, like the Microsoft Sidewinder Force Feedback 2)
Pressure-sensitive buttons (a la the Playstation’s DualSense): No
Bluetooth LE: Yes
Wired: Yes
RGB LED: Yes (though apparently the XBox hasn’t historically provided access to this and Steam Input does; I don’t know if this has changed).
i get that, but adding a gyro is really, really minor, just a couple modules on a PCB