Remember dialing into a BBS just to play 10 turns of Trade Wars and spending the whole day wondering what your rivals were plotting? That was multiplayer, decades before Wi-Fi.

  • xylol@leminal.space
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    2 days ago

    It’s basically the direct ancestor of that “energy” system limiting how many lives you get per day in modern free-to-play mobile games.

    Wait what

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      17 hours ago

      Mobile game bullshit.

      Lotta games on mobile give you a limited amount of time you can play without paying real money for more of some stupid fucking resource you only acquire very rarely for free (typically they give you enough every 24 hours to play 2 or 3 games/do 2 or 3 activities/build 2 or 3 things/etc). Basically if you want to play more than you can with the alotted free resources, you have to pay. Like an arcade machine, but dumber.