If I set 175% scaling in Gnome Settings, the value is saved as 1.7518248558044434 in ~/.config/monitors.xml:
<monitors version="2">
<configuration>
<logicalmonitor>...
Well, I started this thread saying it runs on JavaScript, and I mean that they need JS for most of the interactions with the desktop, like gesture or mouse events. 😞 Even if most of the code is C, we all know we need to write much many lines of code of C to do the same with JS, so most of the logics on GNOME is computed by JS. We need some rust here. 🦀 🦀 🦀 🦀
You don’t get to decide what too much JS in the project is unless you actually work on and have in depth knowledge of the project. I dont like JS, but it has its uses.
Many people are conflating modern electron bloatware with ‘JS bad’, but things are not that simple.
Closer to 50/50, and other parts of the GNOME desktop like mutter, are largely C. Saying the entire GNOME desktop is mostly JS is silly.
No one here said GNOME desktop is mostly JS.
You’re right, they said the desktop shell, which is still incorrect, but I guess a little less incorrect. My bad.
Well, I started this thread saying it runs on JavaScript, and I mean that they need JS for most of the interactions with the desktop, like gesture or mouse events. 😞 Even if most of the code is C, we all know we need to write much many lines of code of C to do the same with JS, so most of the logics on GNOME is computed by JS. We need some rust here. 🦀 🦀 🦀 🦀
On the other hand, saying that there’s way too much javascript in it is objectively factual.
You don’t get to decide what too much JS in the project is unless you actually work on and have in depth knowledge of the project. I dont like JS, but it has its uses.
Many people are conflating modern electron bloatware with ‘JS bad’, but things are not that simple.