I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.


Eh, I didn’t hate it, I just found it rather disappointing. A huge amount of buildup, and even in-game— a lot of effort… Just for very little delivery.
This is a game and a game engine with nearly infinite potential, but once he got into it, once he started playing it, it just falls completely flat. Beyond a few initial and rather novel game mechanics, it just goes nowhere. Immedately
Like, the game devs produced this incredible game engine, and then just expected it to produce the game for them, and it didn’t. You have this incredible, infinitely generated open world, but there’s no game to play. No story.
It’s just… there. that’s not really much of anything to do. that is the major shortcoming. If, in the last 15 years, they bothered to fill this incredible space with anything worthwhile to actually do, it would be amazing
That’s why Star Trek online is still so active. It’s a nonstop universe, full of missions. Also, it runs very well on multiple platforms.
I’m relatively late to no man sky, the original scandal burnt the bridge and I didn’t bother trying to fix it until about 5 years ago when it came up as an option for a space game to play with my brother. He ended up a bigger fanboy space engineer and NMS stayed the only unplayed game in my library until last year.
I genuinely feel like it’s a great sandbox. That is to say, the fun comes more from the people you play with and your imagination than the sand itself. I genuinely feel that it would be my favorite game if I still had 2 or 3 friends to play it with. RPing as the haywired droid pilot of the Vagabond Moon as it smuggles goods to and from free space just doesn’t hit without a captain and crew.
See, I like my own private world. I can just build it and run around and discover stuff. That’s why I loved fallout 4 so much. No man’s sky is great for that because it’s infinitely generative. But that’s kind of all there is in that game. It’s just a big open world. There’s no real “game” to that game beyond the first 30 or 40 hours of gameplay.
Unlike you, however, the one thing I hate the most in any game is other people. I wanna be alone and do my own thing. I never ever encountered another game player who has done anything than just fuck up my gameplay experience. maybe I’ve just had bad luck, I don’t know. But co-op playing has never been anything other than an extremely negative experience for me. other people are assholes.
So, when left on my own in no man’s sky, it’s fine in small doses, but it’s easy to get bored. Because there are no Ongoing gameplay objectives. It really wouldn’t be difficult to build into the game, constant ongoing objectives and achievements that a single person could achieve on their own. Repetitive missions, etc. Star Trek online managers to do it. And it doesn’t have to be combat (although, combat in no man’s sky is actually very well done and quite fun). No man sky has ongoing rewards for discovery and exploration stuff, but it isn’t really structured very well and the rewards are really rather small.
No man’s sky feels like a really fancy version of Second Life, but in space, where you can have a bunch of your own planets and build bases and whatever. And have entire fleets of ships. But to what ultimate end? It doesn’t seem like there’s any purpose to any of it. That’s what’s missing from the game.
I think the key distinction is that you have to know and like the people outside the game. I used to have about 8 other people that regularly played Minecraft together and we did some impressively large scale things for a hand full of people with jobs and lives. It was honestly fun to just chat while we’re collectively digging a massive tunnel to build a functional rail network. Crack open a cold one with the gang but the cold one is actually a 4 month civil engineering project requiring us to terraform a continent.
I don’t like Star Trek online because it’s got too much combat. Star Trek is about philosophy and science, not phasers and proton torpedoes.
It’s easier to create a game around combat than science and philosophy though
Then I guess I’ll have to keep playing Fallen London instead
Oh wow a fallen London reference in the wild. I played that like ten years ago, and picked it up fresh this year as something to do during the workday.
The current festival is interesting. I missed the “hell is missing” story when it was new. Turns out climbing into the furnace is a bad idea, even in a dream!
Currently annoyed that I didn’t bring the right thing into the waswood to get a particular item, and I can’t draw the dream card to get one of those pearls. But it’s a very interesting game.
It could also descend into total “pay for power” nonsense, but I have resisted.
Here, I have a present for you!
The following items can be spent in Estival Waswood Runs to acquire equipment: **GCO** -one of a variety of T8s - A Reverie of Heroism + Singed and Stained Work Gloves -free - Sturdy Pick, Prelapsarian Speaking-Tube, that book with all the Underscores, Polythreme Drinking-Vessel, Poisoned Pen, Wax-Hardened Boots **Starved War** -3 Parabolan Orange-Apples - London Horticultural Society -free - Strange Aeronaut, Hard-Earned Knack for Repair -an Oneiric Pearl - Rank of Flight-Captain **Coilheart Games** -a Parabolan Parable - Distinction of Waking Fire -Vital Intelligence and 2 Blackmail Material - Huffam's Good Graces -an Oneiromantic Revelation - Coilbreaker's Prints -free - A Fierce and Terrible Warmth **Museum** -a Vitreous Almanac, 75 Sightings of Parabolan Landmarks and 10 Memories of Light - Miniature Museum -a Viric-Filled Mirrorcatch Box, 3 Emetic Revelations and 250 Venom-Rubies - Perfumer's Arts -another Oneiric Pearl - Gebrandt's Address Book **Hell is Missing** **Presumably this is all, possibly not though:** -1 Searing Enigma + 1 Oneiromantic Revelation - Gang of Outlaws -Climbing into the Law-Furnace when offered - Dream of Law-Glass -Oneiric Pearl + Baited Riddle - Urchin formerly known as Mister Dinners -Free - Elephant to be Refuted