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Cake day: July 25th, 2026

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  • See, I like my own private world. I can just build it and run around and discover stuff. That’s why I loved fallout 4 so much. No man’s sky is great for that because it’s infinitely generative. But that’s kind of all there is in that game. It’s just a big open world. There’s no real “game” to that game beyond the first 30 or 40 hours of gameplay.

    Unlike you, however, the one thing I hate the most in any game is other people. I wanna be alone and do my own thing. I never ever encountered another game player who has done anything than just fuck up my gameplay experience. maybe I’ve just had bad luck, I don’t know. But co-op playing has never been anything other than an extremely negative experience for me. other people are assholes.

    So, when left on my own in no man’s sky, it’s fine in small doses, but it’s easy to get bored. Because there are no Ongoing gameplay objectives. It really wouldn’t be difficult to build into the game, constant ongoing objectives and achievements that a single person could achieve on their own. Repetitive missions, etc. Star Trek online managers to do it. And it doesn’t have to be combat (although, combat in no man’s sky is actually very well done and quite fun). No man sky has ongoing rewards for discovery and exploration stuff, but it isn’t really structured very well and the rewards are really rather small.

    No man’s sky feels like a really fancy version of Second Life, but in space, where you can have a bunch of your own planets and build bases and whatever. And have entire fleets of ships. But to what ultimate end? It doesn’t seem like there’s any purpose to any of it. That’s what’s missing from the game.


  • Eh, I didn’t hate it, I just found it rather disappointing. A huge amount of buildup, and even in-game— a lot of effort… Just for very little delivery.

    This is a game and a game engine with nearly infinite potential, but once he got into it, once he started playing it, it just falls completely flat. Beyond a few initial and rather novel game mechanics, it just goes nowhere. Immedately

    Like, the game devs produced this incredible game engine, and then just expected it to produce the game for them, and it didn’t. You have this incredible, infinitely generated open world, but there’s no game to play. No story.

    It’s just… there. that’s not really much of anything to do. that is the major shortcoming. If, in the last 15 years, they bothered to fill this incredible space with anything worthwhile to actually do, it would be amazing

    That’s why Star Trek online is still so active. It’s a nonstop universe, full of missions. Also, it runs very well on multiple platforms.





  • It was a long time ago. Difficult to remember. Plus, I was on a lot of drugs by then…

    Edit: hold on, the show came out in 1993, when I was 14. So that’s not at all as creepy as you implied. maybe you caught it on reruns? Or you’re not in the United States, and it debuted years later in your country?

    Ah, yes… 1993, the year I discovered the joys of smoking…




  • When I was a kid in the 90s, I kept thinking about the Power Rangers and how they were kind of gay, and I felt kinda gay, but they were kind of lame, and I didn’t wanna be lame.

    So I got really into Star Trek in computers instead. I’m 47, and I’m confident that I made the correct decision. Star Trek definitely made me feel pretty OK about being gay, that’s for sure.




  • I’ll say this: a possible destruction of evidence charge is the bulwark against whatever evidence might have been destroyed, the possession of which could have been a much more egregious charge. Not saying they actually possessed any criminal evidence, but the legal theory behind the concept plays this out. If, perhaps, they possessed some dangerous or damaging documents, a “destruction of evidence“ charge would be nothing compared to some potentially much more terrible charges they could possibly suffer from the discovery of, say, whatever else you could possibly imagine. Although there is no evidence this person possessed anything of the sort, let alone anything illegal at all.

    And while this is a total bullshit charge that this person only could’ve gotten “outside of the protections of the constitution” that only theoretically exists before this person “crossed the border”, as a US citizen, this is still only legal theory that hasn’t quite been tested yet.

    As others have mentioned, this is precisely what this feature is for. Other technology companies have similar protections, although they institute it slightly differently.

    Apple, for example, has instituted in accessibility protections on its devices in a slightly different manner. For example, if you think that your device might be accessed without your permission, you can enable lockdown mode by clicking the power button five times to enable several additional layers of encryption. It also turns off every possible wired and wireless port of access to your device. It also lowers the tolerance for incorrect passwords from 5 to 3, and after three incorrect password entries, instead of locking down the device for several hours, it immediately initiate a device wipe that cannot be interrupted by a power down.

    This mitigates the need for a “dress password“ and this may have a legal difference, since providing the correct password won’t be necessary and shift the liability to the authority entering a “guessed“ password. so either that authority can continue incorrectly, guessing your password or can simply shut the device off and leave it in some archive somewhere to never be accessed.

    These are subtle differentiations, and different approaches, and these tech companies are attempting these different approaches with successes and failures in an attempt to help their customers maintain privacy. And, until tested, we can only guess at their successes and failures.

    This is one of those times.