The article does not get into how much faster Microsoft wants Bethesda game releases to be. For example, they should be able to release a game in less than 10 years, and if not, it makes sense to stop for a couple months and fix whatever the issue is with their development process.
It’s people. It’s always going to boil down to not enough creatives making the things in parallel so that the story can be boarded and molded and coded and tested and weighted and released faster.
People will say “it just needs better organization” and they don’t realize it probably has too much organization - stand-ups and fragile sprints and let’s nights and go-team chants and reorgs and TPS reports - as it is.
It’s always more good people they lack.
I hope this means the games are more focused, less bloated and overall better managed. New Vegas was pretty good considering it was rushed, and Starfield was neither rushed nor good.
Girl, it means it’s gonna be full of AI slop
What microsloop guarantees loading screens for changing followers as well
Do you go to the Cloud District very often? What am I saying, of course you don’t.
Poor Ahlam
bring back elder scroll legends
Bethesda: “More re-releases, you got it!”
honestly… a morrowind remake like oblivion would be something
Skywind is getting close to release. Skyblivion too
If the intention of all these rereleases was to make a modern, fully-connected open-world version of Cyrodil so that you could buy each new version of a game to unlock that region of the world map, that would be something.
I don’t mean Elder Scrolls Online, I mean the single-player action RPG.
I mean for Morrowind right now there’s Tamriel Rebuilt, Cyrodiil Rebuilt, and Skyrim: Home of The Nords which add the full Vvardenfell province, the province of Cyrodiil from Morrowind’s lore, and the province of Skyrim from Morrowind’s lore.
Ah yes more crap. Instead of making good games.





