It’s most likely in the same style as EVE, timed skills learned based on real time. Add in crafting and similar type stuff and your character ‘stays online’ while you’re sitting at work checking an app to see if it’s time to log in and change skills.
The biggest difference I see in what they’re proposing is that, in EVE, yes you train skills while logged off but you can’t be ganked, and in fact, logging off is a way to protect yourself from ganking in some circumstances. In the new game, presumably you can be ganked while logged off.
From experience with older games with the function, computer autoplaying becomes boring fast.
Besides, MMOs 99% of the time can’t be self-hosted, meaning it’d be a fleeting experiment, your character not really being yours.
It’s most likely in the same style as EVE, timed skills learned based on real time. Add in crafting and similar type stuff and your character ‘stays online’ while you’re sitting at work checking an app to see if it’s time to log in and change skills.
The biggest difference I see in what they’re proposing is that, in EVE, yes you train skills while logged off but you can’t be ganked, and in fact, logging off is a way to protect yourself from ganking in some circumstances. In the new game, presumably you can be ganked while logged off.
I think https://progressquest.com/ is still going
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