I’ve found that PS+ is good for stuff that I’m kinda curious about, but not so curious that I’d pay for it. Sometimes I find something cool. For example, Returnal isn’t bad for a PS5 launch title. But I wasn’t going to pay retail for it.
What annoys me is that even though I pay a monthly subscription for Final Fantasy XIV, I can’t actually play it without also paying the PS+ tax. But that’s what I get for not playing it on Windows (because I only put up with Windows when I’m getting paid).
What I would like to see is mandatory demos for all games. If your game doesn’t provide a playable demo of some kind, it won’t be listed in the online store. No exceptions, no excuses.
Proton has done wonders. It’s legitimately incredible, the explosive growth of Linux gaming through Valve’s work.
Not disputing that, but there’s no way I’m getting FFXIV to run on a Thinkpad T60 running Slackware. But it’s still enough computer for Firefox and GNU Emacs.
Yeah I have a T480S and it barely runs WoW Classic. I’ll sometimes do light games the iGPU is capable of. Most of the time I use my desktop to run games, and if I want to play it on this machine, I’ll use Moonlight and Sunshine to stream over to it from the desktop. That machine is a 3090 paired with a 12700KF though. It runs whatever I want it to.
I don’t have off-LAN game streaming working entirely just yet, but with ZeroTier you can theoretically run everything remotely - my upload speed is probably the limiting factor there, but the internet works well enough otherwise for Plex streaming off-LAN.
A Deck would probably run FFXIV pretty well, and with the form factor of a controller that you’re used to playing with.
I like this idea. I know some games let you play for 60 minutes. All games should have a timer. Once it is up, game ends. If you like it, buy it and continue on.
That’s fair, but maybe make it a 60-120 minutes depending on the game. I’d be seriously annoyed if I wasn’t already familiar with Hideo Kojima’s bullshit, grabbed a 60-minute trial of whatever he ends up doing after Death Stranding, and the entire trial is spent sitting through cutscenes.
As it was, I spent at least a third of the 60-minute trial for Soul Hackers sitting through cutscenes and reading exposition.
Ideally, they would just release a demo mode that cuts to the action so you get a feel for the mechanics, or just have a prologue for each game where you taste the action in the first 20-30 min before all of the exposition.
I’ve found that PS+ is good for stuff that I’m kinda curious about, but not so curious that I’d pay for it. Sometimes I find something cool. For example, Returnal isn’t bad for a PS5 launch title. But I wasn’t going to pay retail for it.
What annoys me is that even though I pay a monthly subscription for Final Fantasy XIV, I can’t actually play it without also paying the PS+ tax. But that’s what I get for not playing it on Windows (because I only put up with Windows when I’m getting paid).
What I would like to see is mandatory demos for all games. If your game doesn’t provide a playable demo of some kind, it won’t be listed in the online store. No exceptions, no excuses.
FFXIV runs well on Linux with the equivalent hardware you would have used for Windows. Maybe less, actually.
Only thing that doesn’t work, which you wouldn’t have used on console would be a shader mod, but that’s splitting hairs.
I’ve run FFXIV on Arch (EndeavorOS) and Fedora (Silverblue) and they both perform on par or better than running the game on Windows.
Proton has done wonders. It’s legitimately incredible, the explosive growth of Linux gaming through Valve’s work.
Not disputing that, but there’s no way I’m getting FFXIV to run on a Thinkpad T60 running Slackware. But it’s still enough computer for Firefox and GNU Emacs.
Yeah I have a T480S and it barely runs WoW Classic. I’ll sometimes do light games the iGPU is capable of. Most of the time I use my desktop to run games, and if I want to play it on this machine, I’ll use Moonlight and Sunshine to stream over to it from the desktop. That machine is a 3090 paired with a 12700KF though. It runs whatever I want it to.
I don’t have off-LAN game streaming working entirely just yet, but with ZeroTier you can theoretically run everything remotely - my upload speed is probably the limiting factor there, but the internet works well enough otherwise for Plex streaming off-LAN.
A Deck would probably run FFXIV pretty well, and with the form factor of a controller that you’re used to playing with.
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Lynx and VIM are superior. /s
Emacs: Eighty megs and contantly swapping.
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I like this idea. I know some games let you play for 60 minutes. All games should have a timer. Once it is up, game ends. If you like it, buy it and continue on.
That’s fair, but maybe make it a 60-120 minutes depending on the game. I’d be seriously annoyed if I wasn’t already familiar with Hideo Kojima’s bullshit, grabbed a 60-minute trial of whatever he ends up doing after Death Stranding, and the entire trial is spent sitting through cutscenes.
As it was, I spent at least a third of the 60-minute trial for Soul Hackers sitting through cutscenes and reading exposition.
Ideally, they would just release a demo mode that cuts to the action so you get a feel for the mechanics, or just have a prologue for each game where you taste the action in the first 20-30 min before all of the exposition.