- cross-posted to:
- linux@lemmy.ml
with focus shifted towards completing the port to GTK3
Is that a typo? I would have thought most software was shifting to GTK4 now?
Sadly, I don’t think so. Searching about that I found out they switched to GTK3 interface being default just before GTK4 was released… And making the switch from GTK2 took a long time.
GTK4 is planned for 2050 (expect 5-6 year delay).
I don’t know what GTK means and couldn’t find it in the link. Care to share?
Gimp Tool Kit, where gimp means Gnu Image Manipulation Program, where gnu means Gnu’s Not Unix. So, in short, gnu’s not unix image manipulation program tool kit.
Never realised the G was GIMP… hilarious that its namesake software is lagging so far behind
Thanks!
@bl4kers @allywilson Its a framework for GUI applications.
I mean, I did quote the partial sentence from the link. You can look that up.
Last time I used gimp was in the late 90s I think. I gather it’s pretty much the same as when I last tried…?
I’ve found Krita to be pretty good (though I can load slowly on slow machines).
No, it is not remotely the same.
Yup. Night and day. It’s still not going to satisfy those used to Photoshop or rely on cmyk tools and support. Though 3.0 is supposed to make major strides on that as well as non destructive editing IIRC.
I’ve never found anything I needed to do difficult or not possible in gimp. The folks that rely upon proprietary photoshop only plug ins or have simply only used photoshop, they’ll never like gimp because they must relearn stuff. Has nothing to do with the abilities of the software. The folks that claim photoshop is “better designed” are simply making justifications for keeping the proprietary software costs to avoid learning the new software.
Use whatever you like but do understand it is a choice of convenience and nothing more.gimp sucks dick compared to photoshop and photoshop sucks dick compared to affinity photo.
source am graphic designer
Well as long as you’ve got technical reasons.
Yes but no. Relearning a program is one thing but the biggest problem with GIMP is: no non destructive editing. In the professional field GIMP is basically out of the question because of that
https://docs.gimp.org/en/gimp-undo-dialog.html otherwise use layers. So, no, no problem at all.
It’s not about undoing. It means you can do things like edit something, change something else and then change the original change and then have the second change change accordingly to the change of the first change. This is something most professional or semiprofessional photoshop users I know need which GIMP doesn’t offer, that’s one of the main reasons people use photopea
So undo with layers. Just like gimp. The only thing gimp does not offer is the folks pretending to be professionals learned photoshop in school instead.
I’ll check it out (as soon as I need it).
Either way I’d love to see something like krita or GIMP make a mark like blender is starting too. Krita will be the most likely. But it’s still way too early to count GIMP out. It’s been plodding a long steadily like blender since the 90s. But slower with more attention to the tool kit than the original program it was developed for.
These days the default interface is single window with layouts like classic Photoshop. It has excellent format support. Though they are of course behind a bit on the latest PSD support. But it’s very functional. I’ve also had some issues with JXL in GIMP. Lossy is fine. But lossless is causing my exporting to crash. Krita however does lossless fine. Native plugin-wise is where things have really stagnated a bit. But with gmic integration for both GIMP and krita it’s not the pain it could be. And with the major rewrites happening over the last decade it’s kind of understandable. Painful but understandable. Just glad they’re still at it.
I still remember the pre 1.0 versions on early Slack. Heh it was like a slightly more ambitious quirky version of MS Paint.
I haven’t uses gimp since the time of Ubuntu CDs
I admit for the very limited things I do and only occasionally I use Paint.net
Still in my mind Gimp is much more powerful?
It is powerful, but usability is as shit as it always has been. Except for specific use cases Krita is the way to go nowadays. Even if it’s focussed on digital painting, it has almost everything you need for digital editing as well, with a much more user friendly UX.
I think the main problem with GIMP is that it was made by developers with developers in mind, completely ignoring how digital artists work. Like it or not, everybody has to take pages from Photoshop (and co.) like how Affinity and Krita are doing, otherwise there’s really no incentive to completely change your workflow.
So much. Yes. How do we all agree on this and yet it hasn’t sunk in after twenty five years?
I mean, Blender got it. Be like Blender.
Gimp never even needed to be as robust as Photoshop. All anybody needs is a OSS alternative to casually touch up a photo every now and then if you aren’t forced by life to be one of Adobe’s hostages. Just give me a vaguely Photoshop-like thing with a semi-competent context aware filter that isn’t physically painful to use. Kryta and others will pick up the slack for all the painting stuff.
As a developer I still find it an extremely frustrating and unintuitive experience.
Yeah the GUI is horrible with Gimp but it is very powerful software. I’m used to it’s idiosyncrasities but it really needs a GUI refresh. It’s powerful software held back from it’s full potential.
I use it a fair amount. But I think the name is still an issue for some people. They should change it to GLIMPSE. GNU Libre Image Manipulation Program SoftwarE … or something
I was hyped for it coming before the end of this year. Anyways its great the project isn’t dead