First go was after finally playing Planescape : Torment and I just wasn’t in the mood for another text heavy game, even though it came highly recommended and had some voiceacting from some podcasters I knew about.
Then the Final Cut came out with all the professional voice acting and it was absolutely excellent.
This one is mine too. I think for me is that I’m always trying to minmax if not builds on rpgs then outcomes so i can see the most/best content on a single play through. But that is not a good way to experience DE; you really gotta let go and literally let the dice fall as they may.
Disco Elysium.
First go was after finally playing Planescape : Torment and I just wasn’t in the mood for another text heavy game, even though it came highly recommended and had some voiceacting from some podcasters I knew about.
Then the Final Cut came out with all the professional voice acting and it was absolutely excellent.
This one is mine too. I think for me is that I’m always trying to minmax if not builds on rpgs then outcomes so i can see the most/best content on a single play through. But that is not a good way to experience DE; you really gotta let go and literally let the dice fall as they may.
The voice acting (and writing) is some of the best in all of gaming