Completely agree. I keep trying to open a new session on a clean new user regularly to check if it works and it is absolutely horrible. 3 days ago after updating the system and seeing some new latest kde versions coming in, tried again and noped the out of it in a few minutes. The fonts and scalling in so many places are very bad.
I keep reading about great improvements in the 6 version and am really hopeful for it to be usable.
Or the problem is just that no developers have normal regular laptops that are 14’’ at 1080p and can’t imagine that proper scaling at 125% and 150% needs to work out of the box.
Edit: I don’t even have nvidia hardware, it’s just regular intel stuff. Can’t imagine the struggle of nvidia folks.
Many apps are designed with bitmap icons (png, jpg) instead if svg, so fractional scaling requires manual changes.
Also, frameworks like GTK don’t have enough development resources to quickly make changes to support anything besides integer scaling. It’s difficult to change to fractions if everything assumes integers.
PS: “making stuff show up bigger on a screen” works already, it’s just not perfect. Windows is as far as I know the only OS coming close to doing scaling perfectly. Except Android and similar OS that were designed with fractional scaling in mind.
Completely agree. I keep trying to open a new session on a clean new user regularly to check if it works and it is absolutely horrible. 3 days ago after updating the system and seeing some new latest kde versions coming in, tried again and noped the out of it in a few minutes. The fonts and scalling in so many places are very bad.
I keep reading about great improvements in the 6 version and am really hopeful for it to be usable.
Or the problem is just that no developers have normal regular laptops that are 14’’ at 1080p and can’t imagine that proper scaling at 125% and 150% needs to work out of the box.
Edit: I don’t even have nvidia hardware, it’s just regular intel stuff. Can’t imagine the struggle of nvidia folks.
The other half of the developers have 13" 2160p displays that are sharp either way – but don’t notice the battery life hit.
Iirc there’s ongoing work for proper fractional scaling protocol, so it might get fixed for KDE/QT applications at some point.
I don’t know why “making stuff show up bigger on a screen” isn’t a solved problem in 2023, and at this point I’m afraid to ask.
Many apps are designed with bitmap icons (png, jpg) instead if svg, so fractional scaling requires manual changes.
Also, frameworks like GTK don’t have enough development resources to quickly make changes to support anything besides integer scaling. It’s difficult to change to fractions if everything assumes integers.
PS: “making stuff show up bigger on a screen” works already, it’s just not perfect. Windows is as far as I know the only OS coming close to doing scaling perfectly. Except Android and similar OS that were designed with fractional scaling in mind.