In an interview with PC Gamer, Kiciński and managing director Maciej Gołębiewski were asked whether GOG had plans to focus more on Linux going forward, given a growth in pro-Linux and anti-Windows sentiment among some PC players.
“Yes, we are,” Gołębiewski replied, stating that Linux was “one of the things that we’ve put in our strategy for this year to look closer at”.
“I don’t want to commit to any specifics, but certainly you will see this trend, and we also see that Linux is close to the hearts of our users, so we probably could do better on that front, and that’s something that we’ll be looking at,” he added.
Kiciński then addressed the current state of Windows, saying he was “really surprised” that it continues to hold such a large market share despite its issues.
“It’s such poor-quality software and product, and I’m so surprised that it’s [spent] so many years on the market,” he said. “I can’t believe it.”
(GOG founded 22 February 2008)

Surely they’ll make a native Linux client then, right, right?!
(Meanwhile; shoutout to Heroic)
They’ve only been working on it for 11 years now…
Client for what?
You only need galaxy for cyberpunk
You don’t need their client for anything other than downloading and purchasing. I’ve played CP2077 with out GOG installed. They use no DRM
I did not need galaxy to play cyberpunk in my linux machine
From what I’ve read Galaxy allows for downloading specific version of the games.
Might be misremembering, so take it with a pinch of salt
It seems it’s mostly “proper cloud saving” that’s missing relative to Heroic 🤷
The sad thing is, they had support for Linux in the past. And I mean not only making the launcher run on Linux, but with Linux builds of games:
OS X and Linux support
In October 2012, GOG.com announced support for OS X. They included the previously Steam exclusive (OS X version) The Witcher and The Witcher 2, both made by CD Projekt Red. GOG.com gathered user feedback in a community wishlist, and one of the most demanded feature requests was support for native Linux games, which gathered close to 15,000 votes before it was marked as “in progress”.[20] Originally GOG.com representatives said, that there are technical and operational issues which make it harder than it seems,[21] however it’s something they would love to do, and they have been considering.[22] On 18 March 2014, GOG.com officially announced that they would be adding support for Linux, initially targeting Ubuntu and Linux Mint in the fall of 2014.[23] On 25 July 2014, Linux support was released early, and 50 games were released compatible with the operating system.[24]
– https://en.wikipedia.org/wiki/GOG.com#OS_X_and_Linux_support
they still do have linux builds of games
Fuck winblows!
Winslop!





