cross-posted from: https://feddit.org/post/24404539
If we combine these two sets of data^1 we obtain a fascinating result^2.
- 46% of all code out there, in every app, is maintained by hobbyists
- 13,8% is maintained by “I sometimes get a bit of pocket money for my code”
- 40% of all code out there is maintained by an industry-paid person
So, nearly 60% of all code being actively shipped in an app or product in the wild is hobbyist-maintained open-source.
See also this discussion on lobste.rs on the economics of the average (as in median) open source project:
https://lobste.rs/s/ftwkvo/hobbyist_maintainer_economic_gravity
To sum up, apparently most open source projects are small, and aren’t funded as paid work. And they matter because of their number, which has the effect that they make up a large part of all software in use.


Not usually 1000. But nowadays apps really do have a lot of dependencies - often more than 100.
An article about this:
https://wiki.alopex.li/LetsBeRealAboutDependencies
Rust apps also have been criticized for this. The thing is that when building a Rust app, every direct and indirect dependency is fetched and built locally. That makes them very visible. But the same happens e.g. with Debian systems with installing C or Python libraries, which bundle many pre-compilef dependencies, which is faster, and not as visible.
Yes, 100 projects from the Fat Head would make sense.
Do you have any way to establish that these 100 more often come from the Long Tail?
I think it is very likely a few very big components and many, many very small ones.
This is a very common pattern. But that is hard to verify without examining all these components.